/// <summary> /// position path tween /// </summary> public GoTweenConfig positionPath( GoSpline path, bool isRelative = false, GoLookAtType lookAtType = GoLookAtType.None, Transform lookTarget = null ) { var prop = new PositionPathTweenProperty( path, isRelative, false, lookAtType, lookTarget ); _tweenProperties.Add( prop ); return this; }
public void Event() { if(firstRun) { firstRun = false; spline = new GoSpline(eventPath); var pathProperty = new PositionPathTweenProperty(spline); var config = new GoTweenConfig(); config.addTweenProperty(pathProperty); var tween = new GoTween(PoPCamera.instance.transform, pathLength, config); Go.addTween(tween); if(multipleTargets) { focusTimer = focusPoints[0].time; } } if(multipleTargets) { if(focusTimer >= focusPoints[focusIndex].time && focusIndex != focusPoints.Count - 1) { focusIndex++; } Quaternion rotation = Quaternion.LookRotation(focusPoints[focusIndex].focus - PoPCamera.instance.transform.position); PoPCamera.instance.transform.rotation = Quaternion.Slerp(PoPCamera.instance.transform.rotation, rotation, 0.4f); } else { Quaternion rotation = Quaternion.LookRotation(singleTargetPos - PoPCamera.instance.transform.position); PoPCamera.instance.transform.rotation = Quaternion.Slerp(PoPCamera.instance.transform.rotation, rotation, 0.4f); } if(pathLength < 0) { PoPCamera.State = Camera_2.CameraState.Normal; Destroy(this.gameObject); } else pathLength -= Time.deltaTime; }
public GoTweenConfig positionPath(GoSpline path, bool isRelative = false, GoLookAtType lookAtType = GoLookAtType.None, Transform lookTarget = null) { PositionPathTweenProperty item = new PositionPathTweenProperty(path, isRelative, useLocalPosition: false, lookAtType, lookTarget); _tweenProperties.Add(item); return(this); }
/// <summary> /// position path tween /// </summary> public GoTweenConfig localPositionPath(GoSpline path, bool isRelative = false, GoLookAtType lookAtType = GoLookAtType.None, Transform lookTarget = null) { var prop = new PositionPathTweenProperty(path, isRelative, true, lookAtType, lookTarget); _tweenProperties.Add(prop); return(this); }
public override bool Equals(object obj) { if (base.Equals(obj)) { return(_useLocalPosition == ((PositionTweenProperty)obj)._useLocalPosition); } PositionPathTweenProperty positionPathTweenProperty = obj as PositionPathTweenProperty; if (positionPathTweenProperty != null) { return(_useLocalPosition == positionPathTweenProperty.useLocalPosition); } return(false); }
public void Event() { if (firstRun) { firstRun = false; spline = new GoSpline(eventPath); var pathProperty = new PositionPathTweenProperty(spline); var config = new GoTweenConfig(); config.addTweenProperty(pathProperty); var tween = new GoTween(PoPCamera.instance.transform, pathLength, config); Go.addTween(tween); if (multipleTargets) { focusTimer = focusPoints[0].time; } } if (multipleTargets) { if (focusTimer >= focusPoints[focusIndex].time && focusIndex != focusPoints.Count - 1) { focusIndex++; } Quaternion rotation = Quaternion.LookRotation(focusPoints[focusIndex].focus - PoPCamera.instance.transform.position); PoPCamera.instance.transform.rotation = Quaternion.Slerp(PoPCamera.instance.transform.rotation, rotation, 0.4f); } else { Quaternion rotation = Quaternion.LookRotation(singleTargetPos - PoPCamera.instance.transform.position); PoPCamera.instance.transform.rotation = Quaternion.Slerp(PoPCamera.instance.transform.rotation, rotation, 0.4f); } if (pathLength < 0) { PoPCamera.State = Camera_2.CameraState.Normal; Destroy(this.gameObject); } else { pathLength -= Time.deltaTime; } }