Esempio n. 1
0
 private void SwapToWeapon(int index)
 {
     if (_weaponPosition2d.GetChildren().Count > 0 && (_weaponPosition2d.GetChild(0) == _equippedItems[index] || !IsInstanceValid(_equippedItems[index])))
     {
         return;
     }
     PrepareWeapon(index);
 }