void Update() { SelectedLocation.sprite = ListOfAvailableLocations [locationSpot].LocationMAINGraphic; LocationName.text = ListOfAvailableLocations [locationSpot].NameOfLocation; Zone1.sprite = ListOfAvailableLocations [locationSpot].Location1Graphic; Zone1Name.text = ListOfAvailableLocations [locationSpot].Location1Name; Zone2.sprite = ListOfAvailableLocations [locationSpot].Location2Graphic; Zone2Name.text = ListOfAvailableLocations [locationSpot].Location2Name; Zone3.sprite = ListOfAvailableLocations [locationSpot].Location3Graphic; Zone3Name.text = ListOfAvailableLocations [locationSpot].Location3Name; SelectedLocationItem = ListOfAvailableLocations [locationSpot]; }
public void PreviousLocation() { if (locationSpot > 0) { locationSpot--; SelectedLocation.sprite = ListOfAvailableLocations [locationSpot].LocationMAINGraphic; LocationName.text = ListOfAvailableLocations [locationSpot].NameOfLocation; Zone1.sprite = ListOfAvailableLocations [locationSpot].Location1Graphic; Zone1Name.text = ListOfAvailableLocations [locationSpot].Location1Name; Zone2.sprite = ListOfAvailableLocations [locationSpot].Location2Graphic; Zone2Name.text = ListOfAvailableLocations [locationSpot].Location2Name; Zone3.sprite = ListOfAvailableLocations [locationSpot].Location3Graphic; Zone3Name.text = ListOfAvailableLocations [locationSpot].Location3Name; SelectedLocationItem = ListOfAvailableLocations [locationSpot]; } }
public void NextLocation() { if (locationSpot < ListOfAvailableLocations.Count - 1) { locationSpot++; SelectedLocation.sprite = ListOfAvailableLocations [locationSpot].LocationMAINGraphic; LocationName.text = ListOfAvailableLocations [locationSpot].NameOfLocation; Zone1.sprite = ListOfAvailableLocations [locationSpot].Location1Graphic; Zone1Name.text = ListOfAvailableLocations [locationSpot].Location1Name; Zone2.sprite = ListOfAvailableLocations [locationSpot].Location2Graphic; Zone2Name.text = ListOfAvailableLocations [locationSpot].Location2Name; Zone3.sprite = ListOfAvailableLocations [locationSpot].Location3Graphic; Zone3Name.text = ListOfAvailableLocations [locationSpot].Location3Name; SelectedLocationItem = ListOfAvailableLocations [locationSpot]; } }