static void ResourceManpowerNotification() { if (GameManager.Manpower < ManPower) { PopUpNotificationManager.Add(new PopUpNotificationText(PopUpNotificationManager.NoManpower, GameManager.MouseScreenPos, Color.Red)); } else if (GameManager.Resources < Resources) { PopUpNotificationManager.Add(new PopUpNotificationText(PopUpNotificationManager.NoResources, GameManager.MouseScreenPos, Color.Red)); } }
static void BlockedNotification() { PopUpNotificationManager.Add(new PopUpNotificationText(PopUpNotificationManager.CantPlaceTrench, GameManager.MouseScreenPos, Color.Red)); }
static void NeedConcreteNotification() { PopUpNotificationManager.Add(new PopUpNotificationText(PopUpNotificationManager.NeedConcrete, GameManager.MouseScreenPos, Color.Red)); }
static void NextToTrenchNotification() { PopUpNotificationManager.Add(new PopUpNotificationText(PopUpNotificationManager.NextToTrench, GameManager.MouseScreenPos, Color.Red)); }