public static Symbol Pooling(Symbol data, Shape kernel, PoolingPoolType poolType, bool globalPool = false, bool cudnnOff = false, PoolingPoolingConvention poolingConvention = PoolingPoolingConvention.Valid) { return(Pooling(data, kernel, poolType, globalPool, cudnnOff, poolingConvention, new Shape())); }
public static Symbol Pooling(Symbol data, Shape kernel, PoolingPoolType poolType, bool globalPool, bool cudnnOff, PoolingPoolingConvention poolingConvention, Shape stride) { return(Pooling(data, kernel, poolType, globalPool, cudnnOff, poolingConvention, stride, new Shape())); }
public static Symbol Pooling(Symbol data, Shape kernel, PoolingPoolType poolType, bool globalPool, bool cudnnOff, PoolingPoolingConvention poolingConvention, Shape stride, Shape pad) { return(new Operator("Pooling").SetParam("kernel", kernel) .SetParam("pool_type", PoolingPoolTypeValues[(int)poolType]) .SetParam("global_pool", globalPool) .SetParam("cudnn_off", cudnnOff) .SetParam("pooling_convention", PoolingPoolingConventionValues[(int)poolingConvention]) .SetParam("stride", stride) .SetParam("pad", pad) .SetInput("data", data) .CreateSymbol()); }
private static Symbol InceptionFactory(Symbol data, int num_1x1, int num_3x3red, int num_3x3, int num_d5x5red, int num_d5x5, PoolingPoolType pool, int proj, string name) { var c1x1 = ConvFactory(data, num_1x1, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_1x1"); var c3x3r = ConvFactory(data, num_3x3red, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_3x3", "_reduce"); var c3x3 = ConvFactory(c3x3r, num_3x3, new Shape(3, 3), new Shape(1, 1), new Shape(1, 1), name + "_3x3"); var cd5x5r = ConvFactory(data, num_d5x5red, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_5x5", "_reduce"); var cd5x5 = ConvFactory(cd5x5r, num_d5x5, new Shape(5, 5), new Shape(1, 1), new Shape(2, 2), name + "_5x5"); var pooling = Operators.Pooling(name + "_pool", data, new Shape(3, 3), pool, false, false, PoolingPoolingConvention.Valid, new Shape(1, 1), new Shape(1, 1)); var cproj = ConvFactory(pooling, proj, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_proj"); var lst = new List <Symbol>(); lst.Add(c1x1); lst.Add(c3x3); lst.Add(cd5x5); lst.Add(cproj); return(Operators.Concat("ch_concat_" + name + "_chconcat", lst, lst.Count)); }
private static Symbol InceptionFactoryA(Symbol data, int num_1x1, int num_3x3red, int num_3x3, int num_d3x3red, int num_d3x3, PoolingPoolType pool, int proj, string name) { var c1x1 = ConvFactoryBN(data, num_1x1, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "1x1"); var c3x3r = ConvFactoryBN(data, num_3x3red, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_3x3r"); var c3x3 = ConvFactoryBN(c3x3r, num_3x3, new Shape(3, 3), new Shape(1, 1), new Shape(1, 1), name + "_3x3"); var cd3x3r = ConvFactoryBN(data, num_d3x3red, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_double_3x3", "_reduce"); var cd3x3 = ConvFactoryBN(cd3x3r, num_d3x3, new Shape(3, 3), new Shape(1, 1), new Shape(1, 1), name + "_double_3x3_0"); cd3x3 = ConvFactoryBN(cd3x3, num_d3x3, new Shape(3, 3), new Shape(1, 1), new Shape(1, 1), name + "_double_3x3_1"); var pooling = Operators.Pooling(name + "_pool", data, new Shape(3, 3), pool, false, false, PoolingPoolingConvention.Valid, new Shape(1, 1), new Shape(1, 1)); var cproj = ConvFactoryBN(pooling, proj, new Shape(1, 1), new Shape(1, 1), new Shape(0, 0), name + "_proj"); var lst = new List <Symbol>(); lst.Add(c1x1); lst.Add(c3x3); lst.Add(cd3x3); lst.Add(cproj); return(Operators.Concat($"ch_concat_{name}_chconcat", lst, lst.Count)); }
public GlobalPooling3D(PoolingPoolType poolingType) : base("globalpooling3d") { PoolingType = poolingType; }