public void Awake()
 {
     // make inializations
     screenManager.Initialize();
     levelController.Initialize();
     poolingController.Initialize();
     currentLetter = null;
 }
Esempio n. 2
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    public void Initialize()
    {
        if (Manager == null)
        {
            Manager = this;
            // DontDestroyOnLoad(this.gameObject);
        }
        else
        {
            Destroy(this.gameObject);
        }

        poolingController.Initialize();
    }