protected virtual void Update() { if (pomodoro.tick()) { on_dead(); } }
private void Update() { if (!is_dead && is_dodging) { dodge_delta += Time.deltaTime; if (dodge_delta > dodge_time) { dodge_delta = 0f; damage_reciver.SetActive(true); var col1 = GetComponent <BoxCollider>(); col1.enabled = true; is_dodging = false; } } if (has_the_ball) { if (counter_pomodoro.tick()) { shot(); } } if (is_dead) { damage_reciver.SetActive(false); foreach (var collider in GetComponents <Collider>()) { collider.enabled = false; } } animator.is_dodge = is_dodging; animator.is_dead = hp_motor.is_dead; animator.has_the_ball = has_the_ball; animator.direction = desire_direction; }