Esempio n. 1
0
 public bool InMousePosition(Vector2 MousePos)
 {
     if (Collider == null || Collider.vertices.Count < 3)
     {
         float x = MousePos.X, y = MousePos.Y;
         if (x >= AbsoluteLeft && x < AbsoluteLeft + Width &&
             y >= AbsoluteTop && y < AbsoluteTop + Height)
         {
             return(true);
         }
         return(false);
     }
     else
     {
         return(Collider.Inside(Vector2.Subtract(MousePos, new Vector2(AbsoluteLeft, AbsoluteTop))));
     }
 }