Esempio n. 1
0
        // update the tree.
        private void UpdateTree()
        {
            polyTreeView.Nodes.Clear();

            // append the root node.
            TreeNode rootNode = polyTreeView.Nodes.Add("Boundary Polygon");

            rootNode.ImageIndex         = 0;
            rootNode.SelectedImageIndex = 0;
            rootNode.Tag = m_polyMat.GetMatPolygon().GetID();

            // append the inner polygons.
            Poly2DListEx uselessHoleList = m_polyMat.GetUselessHoleList();

            for (int i = 0; i < uselessHoleList.Size(); i++)
            {
                Polygon2DEx poly = uselessHoleList.GetPolygonByIndex(i);

                String strNodeName = "Inner Polygon ";
                strNodeName += (i + 1);
                TreeNode polyNode = rootNode.Nodes.Add(strNodeName);
                polyNode.ImageIndex         = 0;
                polyNode.SelectedImageIndex = 0;
                polyNode.Tag = poly.GetID();
            }

            // expand the tree.
            polyTreeView.ExpandAll();
        }
Esempio n. 2
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        private void RemnantMatInfoForm_Load(object sender, EventArgs e)
        {
            // build the remnant material from the sheet.
            double dMergeDis = 10;

            m_polyMat = NestFacadeEx.BuildRemnantMat(m_sheet, m_dConnectTol, dMergeDis);

            // init the tree.
            UpdateTree();

            /************************************************************************/
            // init the view port.

            m_matViewPort.InitEnv(matViewWnd.Handle, 0.00001, 10000);

            // all polygons in material.
            Poly2DListEx poly2DList = new Poly2DListEx();

            poly2DList.AddPoly(m_polyMat.GetMatPolygon());
            poly2DList.AddPolyList(m_polyMat.GetUselessHoleList());

            // set the drawing area.
            Int32     iWidth       = matViewWnd.Right - matViewWnd.Left;
            Int32     iHeight      = matViewWnd.Bottom - matViewWnd.Top;
            Rect2DEx  geomRect     = poly2DList.GetRectBox();
            Point2DEx leftBottomPt = new Point2DEx();
            double    dXDirRange   = m_matViewPort.GetFitAllParam(iWidth, iHeight, geomRect, 1.2, leftBottomPt);

            m_matViewPort.SetDrawingArea(1.1 * dXDirRange, iWidth, iHeight, leftBottomPt);
            /************************************************************************/

            mergeDisTextBox.Text = dMergeDis.ToString("0.000");
        }
Esempio n. 3
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        private void MaterialForm_Load(object sender, EventArgs e)
        {
            nameTextBox.Text  = m_mat.GetName();
            countTextBox.Text = m_mat.GetCount().ToString();

            if (m_mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT)
            {
                RectMatEx rectMat = (RectMatEx)(m_mat);
                Rect2DEx  rect    = rectMat.GetBoundaryRect();
                widthTextBox.Enabled  = true;
                widthTextBox.Text     = rect.GetWidth().ToString("0.000");
                heightTextBox.Enabled = true;
                heightTextBox.Text    = rect.GetHeight().ToString("0.000");
            }
            else if (m_mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY)
            {
                PolyMatEx   polyMat = (PolyMatEx)(m_mat);
                Polygon2DEx poly    = polyMat.GetMatPolygon();
                Rect2DEx    rect    = poly.GetBoundaryRect();
                widthTextBox.Enabled  = false;
                widthTextBox.Text     = rect.GetWidth().ToString("0.000");
                heightTextBox.Enabled = false;
                heightTextBox.Text    = rect.GetHeight().ToString("0.000");
            }
        }
Esempio n. 4
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        // draw the material.
        static public void DrawMat(MatEx mat, GlViewPortEx viewPort)
        {
            viewPort.SetDrawColor(Color.White);
            viewPort.SetLineWidth(1);

            if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT)
            {
                RectMatEx   rectMat = (RectMatEx)mat;
                Rect2DEx    rect2D  = rectMat.GetBoundaryRect();
                Polygon2DEx poly    = new Polygon2DEx();
                poly.AddPoint(new Point2DEx(rect2D.GetXMin(), rect2D.GetYMin()));
                poly.AddPoint(new Point2DEx(rect2D.GetXMax(), rect2D.GetYMin()));
                poly.AddPoint(new Point2DEx(rect2D.GetXMax(), rect2D.GetYMax()));
                poly.AddPoint(new Point2DEx(rect2D.GetXMin(), rect2D.GetYMax()));
                viewPort.DrawPolygon(poly);
            }
            else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY)
            {
                PolyMatEx   polyMat = (PolyMatEx)mat;
                Polygon2DEx poly    = polyMat.GetMatPolygon();
                viewPort.DrawPolygon(poly);

                // draw the useless holes.
                Poly2DListEx uselessHoles = polyMat.GetUselessHoleList();
                for (int i = 0; i < uselessHoles.Size(); i++)
                {
                    viewPort.DrawPolygon(uselessHoles.GetPolygonByIndex(i));
                }
            }
        }
Esempio n. 5
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        // add material to list control.
        private void AddMat(MatEx mat)
        {
            // the boundary rect of the material.
            Rect2DEx boundaryRect = null;

            if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT)
            {
                RectMatEx rectMat = (RectMatEx)mat;
                boundaryRect = rectMat.GetBoundaryRect();
            }
            else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY)
            {
                PolyMatEx   polyMat = (PolyMatEx)mat;
                Polygon2DEx polygon = polyMat.GetMatPolygon();
                boundaryRect = polygon.GetBoundaryRect();
            }

            /************************************************************************/
            // add a row to list control.

            // insert a row.
            int          iCount = matListView.Items.Count + 1;
            ListViewItem item   = matListView.Items.Add(iCount.ToString());

            // name column.
            item.SubItems.Add(mat.GetName());

            // material type column.
            if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_RECT)
            {
                item.SubItems.Add("矩形材料");
            }
            else if (mat.GetMatType() == MAT_TYPE_EX.MAT_EX_POLY)
            {
                item.SubItems.Add("不规则材料");
            }

            // the material height.
            item.SubItems.Add(boundaryRect.GetHeight().ToString("0.000"));

            // the material width.
            item.SubItems.Add(boundaryRect.GetWidth().ToString("0.000"));

            // the material count.
            item.SubItems.Add(mat.GetCount().ToString());

            // hold the ID.
            item.Tag = mat.GetID();
            /************************************************************************/

            // select the last row.
            matListView.SelectedItems.Clear();
            matListView.Items[matListView.Items.Count - 1].Selected = true;
            matListView.Items[matListView.Items.Count - 1].Focused  = true;
            matListView.Items[matListView.Items.Count - 1].EnsureVisible();
        }
Esempio n. 6
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        private void reGenBtn_Click(object sender, EventArgs e)
        {
            // verify input.
            try
            {
                Convert.ToDouble(mergeDisTextBox.Text);
            }
            catch (FormatException exception)
            {
                MessageBox.Show("Incorrect input: " + exception.Message, "NestProfessor DEMO");
                return;
            }

            // re-generate the remnant material from the sheet.
            m_polyMat = NestFacadeEx.BuildRemnantMat(m_sheet, m_dConnectTol, Convert.ToDouble(mergeDisTextBox.Text));

            // update tree nodes.
            UpdateTree();

            /************************************************************************/
            // adjust the drawing area.

            // the boundary rect of all polygons in material.
            Poly2DListEx poly2DList = new Poly2DListEx();

            poly2DList.AddPoly(m_polyMat.GetMatPolygon());
            poly2DList.AddPolyList(m_polyMat.GetUselessHoleList());
            Rect2DEx geomRect = poly2DList.GetRectBox();

            // set the drawing area.
            Int32     iWidth       = matViewWnd.Right - matViewWnd.Left;
            Int32     iHeight      = matViewWnd.Bottom - matViewWnd.Top;
            Point2DEx leftBottomPt = new Point2DEx();
            double    dXDirRange   = m_matViewPort.GetFitAllParam(iWidth, iHeight, geomRect, 1.2, leftBottomPt);

            m_matViewPort.SetDrawingArea(1.1 * dXDirRange, iWidth, iHeight, leftBottomPt);

            m_selPoly = null;
            Invalidate();
            /************************************************************************/
        }