// Use this for initialization void Start() { yesButtonPressed = false; noButtonPressed = false; pokemon = ""; text = GetComponentInChildren <Text> (); buttons = GetComponentsInChildren <Button> (); pokemonEventHandler = GameObject.Find("PokemonEvent").GetComponent <PokemonEventHandler> (); foreach (Button b in buttons) { if (b.name == "YesButton") { yesButton = b; } else if (b.name == "NoButton") { noButton = b; } } noButton.onClick.AddListener(noButtonClick); yesButton.onClick.AddListener(yesButtonClick); gameObject.SetActive(false); }
// Use this for initialization void Start() { button = GetComponent <Button> (); button.onClick.AddListener(OnClick); pokemonEventHandler = GameObject.Find("PokemonEvent").GetComponent <PokemonEventHandler> (); }
void Start() { mTrackableBehaviour = GetComponent <TrackableBehaviour>(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } //pokemonEventHandler = GetComponent<PokemonEventHandler> (); pokemonEventHandler = GameObject.Find("PokemonEvent").GetComponent <PokemonEventHandler>(); }
// Use this for initialization void Start() { text = GetComponentInChildren <Text> (); button = GetComponentInChildren <Button> (); button.onClick.AddListener(changeText); pokemonEventHandler = GameObject.Find("PokemonEvent").GetComponent <PokemonEventHandler> (); turn = 1; activePlayer = "Player1"; enemyPlayer = "Player2"; displayName = "Joueur 1"; textColor = Color.blue; }
protected override void Awake() { /* Perform Base Awake Functionality */ base.Awake(); /* Get Components */ SMRenderer = GetComponentInChildren <SkinnedMeshRenderer>(); Anim = GetComponentInChildren <PokeAnimationControl>(); Hits = GetComponent <HitHandler>(); Events = new PokemonEventHandler(this); statParticles = GetComponent <ParticleSystem>(); }