void PokedexWindow() { float mx = Input.mousePosition.x; float my = Screen.height - Input.mousePosition.y; int displayN = Screen.height / 64; float ypos = 0; for (int i = pokedexEntery - displayN / 2; i <= pokedexEntery + displayN / 2; i++) { int entry = i; if (entry < 1) { entry += Pokedex.states.Length - 1; } if (entry > Pokedex.states.Length - 1) { entry -= Pokedex.states.Length - 1; } if (entry == pokedexEntery) { GUI.DrawTexture(new Rect(0, ypos + 16, 100, 32), GUImgr.gradRight); } if (mx < 100 && my > ypos && my < ypos + 64) { GUI.DrawTexture(new Rect(0, ypos + 16, 100, 32), GUImgr.gradRight); if (!Player.click && Input.GetMouseButton(0)) { Player.click = true; pokedexEntery = entry; } } string numberText = entry.ToString(); if (entry < 100) { numberText = "0" + numberText; } if (entry < 10) { numberText = "0" + numberText; } if (Pokedex.states[entry] == Pokedex.State.Unknown) { GUI.Label(new Rect(64, ypos, 200, 25), "#" + numberText + " ? ? ? ? ? ? ? ? ?"); } else { GUI.Label(new Rect(64, ypos, 200, 25), "#" + numberText + " " + Pokemon.GetName(entry)); } ypos += 64; } if (Pokedex.states[pokedexEntery] == Pokedex.State.Captured) { GUI.Label(new Rect(250, 0, Screen.width - 400, Screen.height), Pokedex.PokeDexText(pokedexEntery)); } }