public void Draw(SpriteBatch spriteBatch) { pokeBall.Draw(spriteBatch); trainerSprites.ForEach(t => t.Draw(spriteBatch)); trainerPokemonStatuses.ForEach(t => t.Draw(spriteBatch)); pokemonBattleSpriteTest.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { base.Draw(spriteBatch); if (ShowPokeBall()) { pokeBall.Draw(spriteBatch); } pokemonBattleSpriteTest.Draw(spriteBatch); opponentPokemonBattleSprite.Draw(spriteBatch); }