Esempio n. 1
0
    public void Update()
    {
        selected = Pointer.Checkme(transform);

        if (selected)
        {
            if (mysel == null)
            {
                mysel      = new GameObject();
                mysel.name = "ONESEL";
                mysel.transform.SetParent(transform);
                mysel.transform.localPosition = Vector3.zero;
                myrot = 0;
                mysel.transform.localScale = Vector3.one * 0.02f;
                SpriteRenderer sr = mysel.AddComponent <SpriteRenderer>();
                sr.sprite = Pointer.oneselSprite;
            }
            mysel.transform.localRotation = Quaternion.Euler(90, myrot++, 0);
            myrot += 5;
        }
        else
        {
            if (mysel != null)
            {
                Destroy(mysel);
            }
        }
    }