private void SetupLevelThreeScoutPOIUI()
    {
        levelOneScoutPOI.SetActive(false);
        levelTwoAndThreeScoutPOI.SetActive(true);

        int counter = 0;
        PointOfInterestLine line = pointOfInterestLines[counter];

        line.SetupLine(false, "Hacks", hackTargets.Count);

        foreach (HackTarget hackTarget in hackTargets)
        {
            counter += 1;
            line     = pointOfInterestLines[counter];
            line.SetupLine(true, hackTarget.getHackType());
        }

        counter++;
        line = pointOfInterestLines[counter];
        line.SetupLine(false, "Objects", mapObjects.Count);

        foreach (MapObject mapObject in mapObjects)
        {
            counter += 1;
            line     = pointOfInterestLines[counter];
            line.SetupLine(true, mapObject.GetObjectType());
        }

        while (counter < 4)
        {
            counter++;
            line = pointOfInterestLines[counter];
            line.SetBlankLine();
        }
    }
    private void SetupLevelTwoScoutPOIUI()
    {
        levelOneScoutPOI.SetActive(false);
        levelTwoAndThreeScoutPOI.SetActive(true);

        int counter = 0;
        PointOfInterestLine line = pointOfInterestLines[counter];

        line.SetupLine(false, "Hacks", hackTargets.Count);

        counter++;
        line = pointOfInterestLines[counter];
        line.SetupLine(false, "Objects", mapObjects.Count);

        while (counter < 4)
        {
            counter += 1;
            line     = pointOfInterestLines[counter];
            line.SetBlankLine();
        }
    }