void Start()
    {
        mesh = new Mesh();

        mRenderer          = GetComponent <MeshRenderer> ();
        mRenderer.material = Resources.Load("Material/Pupil", typeof(Material)) as Material;

        Invoke("InitializePointClouds", 1f);

        _Instance = this;
    }
Esempio n. 2
0
    void Start()
    {
        mesh         = new Mesh();
        pupilTracker = PupilGazeTracker.Instance;
//		print (pupilTracker.CalibrationData.camera_intrinsics.camera_matrix);

        mRenderer          = GetComponent <MeshRenderer> ();
        mRenderer.material = Resources.Load("Material/Pupil", typeof(Material)) as Material;

        Invoke("InitializePointClouds", 1f);

        _Instance = this;
    }