protected override void LanternEnter(PointAndClickLantern pLantern) { base.LanternEnter(pLantern); IsSolved = true; Solve(); pLantern.ChangeTarget(transform); }
protected override void LanternExit(PointAndClickLantern pLantern) { base.LanternExit(pLantern); IsSolved = false; Solve(); }
protected virtual void LanternExit(PointAndClickLantern pLantern) { }