static void Main(string[] args) { Point3D point1 = new Point3D(); double x, y, z; Console.WriteLine("Input x, y, z"); x = double.Parse(Console.ReadLine()); y = double.Parse(Console.ReadLine()); z = double.Parse(Console.ReadLine()); Point3D result = Point3D.CreatePoint(x, y, z); Console.WriteLine("Created point coordinates: " + result.X + ", " + result.Y + ", " + result.Z); return; }