Esempio n. 1
0
        /// <summary>
        /// The overlay plugin settings.
        /// </summary>
        /// <param name="pluginPath">
        /// The plugin Path.
        /// </param>
        private void OverlayPluginSettings(string pluginPath)
        {
            if (PluginAssemblies.Count == 0)
            {
                PluginLogger.LogInfo("No plugins detected so no pluginsettings to overlay");
            }

            foreach (var assembly in PluginAssemblies)
            {
                var locations = GetPluginSettingsPaths(pluginPath, assembly);

                foreach (var settingsFile in locations)
                {
                    if (!File.Exists(settingsFile))
                    {
                        PluginLogger.LogDebug($"Skipping plugin settings file [{settingsFile}]: It does not exist");
                        continue;
                    }

                    if (!PerformOverlay(settingsFile))
                    {
                        PluginLogger.LogFail("OverlayPluginSettings", $"Failed to overlay [{settingsFile}]. Check config file");
                    }
                }
            }
        }
Esempio n. 2
0
        /// <summary>
        /// The load stf plugins.
        /// </summary>
        /// <param name="stfPluginPath">
        /// The stf plugin path.
        /// </param>
        /// <param name="pluginPatterns">
        /// The plugin Patterns.
        /// </param>
        /// <returns>
        /// The <see cref="int"/>.
        /// </returns>
        public int LoadStfPlugins(string stfPluginPath, string pluginPatterns = "*stf.*.dll")
        {
            if (!Directory.Exists(stfPluginPath))
            {
                return(0);
            }

            PluginLogger.LogHeader("looking for plugins at [{0}]", stfPluginPath);

            var patterns = pluginPatterns.Split(';');

            foreach (var pattern in patterns)
            {
                var stfPluginDllFileNames = Directory.GetFiles(stfPluginPath, pattern);
                var assemblies            = new List <Assembly>(stfPluginDllFileNames.Length);

                foreach (var stfPluginDllFileName in stfPluginDllFileNames)
                {
                    var stfPluginDllAssemblyName = AssemblyName.GetAssemblyName(stfPluginDllFileName);
                    var assembly = Assembly.Load(stfPluginDllAssemblyName);
                    assemblies.Add(assembly);
                }

                foreach (var assembly in assemblies)
                {
                    if (assembly == null)
                    {
                        continue;
                    }

                    var types = assembly.GetTypes();

                    foreach (var type in types)
                    {
                        if (type.IsInterface || type.IsAbstract)
                        {
                            continue;
                        }

                        if (type.GetInterface(typeof(IStfPlugin).FullName) != null)
                        {
                            RegisterPlugin(type);
                            PluginAssemblies.Add(assembly);
                        }
                    }
                }
            }

            OverlayPluginSettings(stfPluginPath);

            PluginLogger.LogInfo("Done looking for plugins");

            return(container.Registrations.Count());
        }
Esempio n. 3
0
        /// <summary>
        /// The perform overlay.
        /// </summary>
        /// <param name="settingsFilePath">
        /// The settings file path.
        /// </param>
        /// <returns>
        /// The <see cref="bool"/>.
        /// </returns>
        private bool PerformOverlay(string settingsFilePath)
        {
            PluginLogger.LogInfo($"Applying plugin settings: [{settingsFilePath}]");

            try
            {
                StfConfiguration.OverLay(settingsFilePath);
            }
            catch (Exception ex)
            {
                PluginLogger.LogError($"Error when overlaying plugin settings: {ex.Message}");

                return(false);
            }

            return(true);
        }
Esempio n. 4
0
        /// <summary>
        /// The register type.
        /// </summary>
        /// <param name="typeToRegister">
        /// The type to register.
        /// </param>
        private void RegisterPlugin(Type typeToRegister)
        {
            var interfaceName = $"I{typeToRegister.Name}";
            var mainInterface = typeToRegister.GetInterface(interfaceName);

            if (mainInterface == null)
            {
                PluginLogger.LogWarning("Registering type [{0}] with no matching interface", typeToRegister.Name);

                container.RegisterType(
                    typeToRegister,
                    new InjectionProperty("StfContainer"),
                    new InjectionProperty("StfLogger"));

                return;
            }

            PluginLogger.LogInfo("Registering type [{0}] with matching interface [{1}]", typeToRegister.Name, interfaceName);

            container.RegisterMyType(mainInterface, typeToRegister);
        }