Esempio n. 1
0
 public void Dispose()
 {
     if (_configuration != null)
     {
         _configuration.Dispose();
     }
 }
Esempio n. 2
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        public void CanConstructAndDispose()
        {
            var config = new PluginConfiguration();

            Assert.False(config.IsDisposed);
            Assert.True(config.IsEmpty);

            config.Dispose();
            Assert.True(config.IsDisposed);
        }
Esempio n. 3
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        public void CanSaveAndLoadConfig()
        {
            // First, create a temp config file.
            var tempFileName = Path.GetTempPath() + Guid.NewGuid().ToString() + ".config";
            var tempConfig   = new FileInfo(tempFileName);

            using (var tempStream = tempConfig.CreateText()) {
                tempStream.WriteLine(@"<?xml version=""1.0"" encoding=""utf-8"" ?>");
                tempStream.WriteLine("<configuration>");
                tempStream.WriteLine("\t<configSections>");
                tempStream.Write("\t\t<sectionGroup name=");
                tempStream.WriteLine(@"""applicationSettings"" type=""System.Configuration.ApplicationSettingsGroup, System, Version = 4.0.0.0, Culture = neutral, PublicKeyToken = b77a5c561934e089"" >");
                tempStream.WriteLine("\t\t</sectionGroup>");
                tempStream.WriteLine("\t</configSections>");
                tempStream.WriteLine("\t<applicationSettings>");
                tempStream.WriteLine("\t\t<" + this.GetType().Namespace + ">");
                tempStream.Write("\t\t\t<setting ");
                tempStream.WriteLine(@"name =""foo"" serializeAs=""String"">");
                tempStream.WriteLine("\t\t\t\t<value>none</value>");
                tempStream.WriteLine("\t\t\t</setting>");
                tempStream.WriteLine("\t\t</" + this.GetType().Namespace + ">");
                tempStream.WriteLine("\t</applicationSettings>");
                tempStream.WriteLine("</configuration>");
                tempStream.Flush();
            }

            // Now create a config and populate it.
            var config = new PluginConfiguration();

            config.AddConfigurationSetting("foo", "bar");
            config.SaveToFile(tempConfig, this.GetType());

            // Now clear it the config in memory. Just to be sure.
            config.Clear();

            // Now load the config from disk, and read back the setting value.
            config.ReadFromFile(tempConfig);
            Assert.That(config.GetValue("foo"), Is.EqualTo("bar"));

            // Delete the temp config file.
            config.Dispose();
            tempConfig.Delete();
        }