public void Deserialize(NetworkReader reader) { Util.LogSerialization(this, true); NetUser = reader.ReadGameObject().GetComponent <NetworkUser>(); Util.LogVariable(NetUser.userName, nameof(NetUser)); SwapKey = PluginConfig.ParseKeyCode(reader.ReadString()); Util.LogVariable(SwapKey, nameof(SwapKey)); SwapOnRetool = reader.ReadBoolean(); Util.LogVariable(SwapOnRetool, nameof(SwapOnRetool)); }
public void Deserialize(NetworkReader reader) { ToolbotEquipmentSwap.Logger.LogDebug($"[Deserializing '{nameof(ClientConfigRequestReply)}']"); NetUser = reader.ReadGameObject().GetComponent <NetworkUser>(); ToolbotEquipmentSwap.Logger.LogDebug($"[{nameof(NetUser)}: {NetUser.userName}]"); SwapKey = PluginConfig.ParseKeyCode(reader.ReadString()); ToolbotEquipmentSwap.Logger.LogDebug($"[{nameof(SwapKey)}: {SwapKey}]"); SwapOnRetool = reader.ReadBoolean(); ToolbotEquipmentSwap.Logger.LogDebug($"[{nameof(SwapOnRetool)}: {SwapOnRetool}]"); }