Esempio n. 1
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 private void PluginsListItemCheck(object sender, ItemCheckEventArgs e)
 {
     try
     {
         var p = (CustomPlugin)PluginsList.Items[e.Index];
         WritePluginSettings(p.AssemblyName, e.NewValue.Equals(CheckState.Checked));
         if (e.NewValue.Equals(CheckState.Checked))
         {
             if (!PluginCompiler.LoadedPlugins.Contains(p.AssemblyName))
             {
                 PluginCompiler.PluginLoad(p.AssemblyName);
             }
         }
         else
         {
             if (PluginCompiler.LoadedPlugins.Contains(p.AssemblyName))
             {
                 PluginCompiler.PluginUnload(p.AssemblyName);
             }
         }
     }
     catch (Exception d)
     {
         Logging.Write("Could not load plugin: " + d);
     }
 }
Esempio n. 2
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        private void MainLoad(object sender, EventArgs e)
        {
            LBVersion.Text = string.Format("LazyBot Evolution V{0}", LazyVersion);
            expandableSplitter1.Expanded = false;
            DoLoad.Load();
            LoadCustomClasses();
            LoadEngines();
            SelectEngine.SelectedIndex = SelectEngine.FindStringExact(LazySettings.SelectedEngine, -1);
            SelectCombat.SelectedIndex = SelectEngine.FindStringExact(LazySettings.SelectedCombat, -1);
            if (SelectEngine.SelectedIndex == -1)
            {
                SelectEngine.SelectedIndex = 0;
            }
            if (SelectCombat.SelectedIndex == -1)
            {
                SelectCombat.SelectedIndex = 0;
            }
            PluginCompiler.RecompileAll();
            PluginCompiler.StartSavedPlugins();
            LoadPluginButtons();
            RegisterHotKeys();
            Engine.StateChange     += UpdateStateChange;
            ObjectManager.NoAttach += LogOut;
#if RELEASE
            CBDebug.Checked = LazySettings.DebugLog;
#endif
//#if DEBUG
            // buttonX1.Visible = true;
            // buttonX2.Visible = true;        I Dont Like To Look At this In debug
//#endif
        }
Esempio n. 3
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        public void CompileFrom_GivenEmptyCode_ShouldThrowException()
        {
            var compiler = new PluginCompiler(Mock.Of <IAssemblyReferenceProvider>());

            compiler.Invoking(c => c.CompileFrom(null)).ShouldThrow <ArgumentException>();
            compiler.Invoking(c => c.CompileFrom(string.Empty)).ShouldThrow <ArgumentException>();
        }
        public void CompileFrom_GivenEmptyCode_ShouldThrowException()
        {
            var compiler = new PluginCompiler(Mock.Of<IAssemblyReferenceProvider>());

            compiler.Invoking(c => c.CompileFrom(null)).ShouldThrow<ArgumentException>();
            compiler.Invoking(c => c.CompileFrom(string.Empty)).ShouldThrow<ArgumentException>();
        }
Esempio n. 5
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        private void InitializePluginCompiler()
        {
            Log.Write(Log.Levels.Debug, "CONF", "initializing plugin compiler...");
            string pluginRoot = Path.Combine(MFW3D.Global.Settings.DirectoryPath, "Plugins");

            compiler = new PluginCompiler(pluginRoot);
            //加载默认插件
            if (File.Exists(Application.StartupPath + "/Plugins.dll"))
            {
                Assembly assembly = Assembly.LoadFrom(Application.StartupPath + "/Plugins.dll");
                compiler.FindPlugins(assembly);
                compiler.FindPlugins();
                compiler.LoadStartupPlugins();
            }

            //加载所有插件的内容
            DirectoryInfo TheFolder = new DirectoryInfo(pluginRoot);

            foreach (FileInfo NextFile in TheFolder.GetFiles())
            {
                if (NextFile.Name.Length < 3)
                {
                    continue;
                }
                if (NextFile.Name.Substring(NextFile.Name.Length - 4, 4) != ".dll")
                {
                    continue;
                }
                Assembly assembly = Assembly.LoadFrom(
                    AppDomain.CurrentDomain.BaseDirectory + NextFile.Name);
                compiler.FindPlugins(assembly);
                compiler.FindPlugins();
                compiler.LoadStartupPlugins();
            }
        }
Esempio n. 6
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        public void CompileFrom_GivenSourceCodeWithErrors_ShouldThrowException()
        {
            const string sourceCode        = @"namespace Test { public class Foo { public void Bar() { System.Console.WriteLine(""Bar."") } } }";
            var          mscorlibReference = MetadataReference.CreateFromFile(typeof(int).Assembly.Location);
            var          compiler          = new PluginCompiler(Mock.Of <IAssemblyReferenceProvider>(provider
                                                                                                     => provider.CollectMetadataReferences(It.IsAny <Assembly>()) == mscorlibReference.AsEnumerable()));

            compiler.Invoking(c => c.CompileFrom(sourceCode)).ShouldThrow <PluginCompilationException>();
        }
        public void CompileFrom_GivenSourceCodeWithErrors_ShouldThrowException()
        {
            const string sourceCode = @"namespace Test { public class Foo { public void Bar() { System.Console.WriteLine(""Bar."") } } }";
            var mscorlibReference = MetadataReference.CreateFromFile(typeof(int).Assembly.Location);
            var compiler = new PluginCompiler(Mock.Of<IAssemblyReferenceProvider>(provider
                => provider.CollectMetadataReferences(It.IsAny<Assembly>()) == mscorlibReference.AsEnumerable()));

            compiler.Invoking(c => c.CompileFrom(sourceCode)).ShouldThrow<PluginCompilationException>();
        }
Esempio n. 8
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        public void CompileFrom_GivenCompilableSourceCode_ShouldProvideGeneratedAssembly()
        {
            const string sourceCode        = @"namespace Test { public class Foo { public void Bar() { System.Console.WriteLine(""Bar."");} } }";
            var          mscorlibReference = MetadataReference.CreateFromFile(typeof(int).Assembly.Location);
            var          compiler          = new PluginCompiler(Mock.Of <IAssemblyReferenceProvider>(provider
                                                                                                     => provider.CollectMetadataReferences(It.IsAny <Assembly>()) == mscorlibReference.AsEnumerable()));

            var result = compiler.CompileFrom(sourceCode);

            result.Should().DefineType("Test", "Foo").And.Reference(typeof(string).Assembly);
        }
        public void CompileFrom_GivenCompilableSourceCode_ShouldProvideGeneratedAssembly()
        {
            const string sourceCode = @"namespace Test { public class Foo { public void Bar() { System.Console.WriteLine(""Bar."");} } }";
            var mscorlibReference = MetadataReference.CreateFromFile(typeof (int).Assembly.Location);
            var compiler = new PluginCompiler(Mock.Of<IAssemblyReferenceProvider>(provider
                => provider.CollectMetadataReferences(It.IsAny<Assembly>()) == mscorlibReference.AsEnumerable()));

            var result = compiler.CompileFrom(sourceCode);

            result.Should().DefineType("Test", "Foo").And.Reference(typeof(string).Assembly);
        }
Esempio n. 10
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        private IEnumerator Reload()
        {
            Debug.Log("Unloading plugins");
            PluginLoader.UnloadAllPlugins();
            Debug.Log("Recompiling plugins");
            yield return(PluginCompiler.Load());

            Debug.Log("Reloading plugins");
            yield return(PluginLoader.Load());

            Debug.Log("Recompilation done");
            _isRecompiling = false;
        }
Esempio n. 11
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        private void InitializePluginCompiler()
        {
            Log.Write(Log.Levels.Debug, "CONF", "initializing plugin compiler...");
            this.splashScreen.SetText("Initializing plugins...");
            string pluginRoot = Path.Combine(PluginEngineGlobal.DirectoryPath, "Plugins");

            compiler = new PluginCompiler(pluginRoot);

            //#if DEBUG
            // Search for plugins in worldwind.exe (plugin development/debugging aid)
            //compiler.FindPlugins(Assembly.GetExecutingAssembly());
            Assembly assembly = Assembly.LoadFrom(AppDomain.CurrentDomain.BaseDirectory + "WorldWind.exe");

            compiler.FindPlugins(assembly);
            //#endif

            compiler.FindPlugins();
            compiler.LoadStartupPlugins();
        }
Esempio n. 12
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 private void InitializePluginCompiler()
 {
     this.m_compiler = new PluginCompiler(this.worldViewer1);
     this.m_compiler.LoadPlugin();
     this.m_compiler.LoadStartUpPlugin();
 }
Esempio n. 13
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        public void CompilePluginIntoAssembly_Plugin_Valid_Case()
        {
            string pluginName = "TestPlugin";

            Method MoveMouse = new Method()
            {
                Name           = "DoMoveMouse",
                AccessModifier = AccessModifierEnum.INTERNAL,
                ReturnType     = null,
                Parameters     = new List <MethodParameter>()
                {
                    new MethodParameter()
                    {
                        Name = "xPos", ParamType = typeof(int)
                    },
                    new MethodParameter()
                    {
                        Name = "yPos", ParamType = typeof(int)
                    }
                },
                Statements = new List <Statement>()
                {
                    new Statement()
                    {
                        Content = "if(xPos == 1){/*move mouse*/}"
                    }
                }
            };

            PluginClass plugin = new PluginClass()
            {
                Name       = pluginName,
                Namespace  = "Joel.Testar",
                Interfaces = new List <Interface>()
                {
                    new Interface()
                    {
                        Name = "IPlugin"
                    }
                },
                UsingClauses = new List <UsingClause>()
                {
                    new UsingClause()
                    {
                        Name = "Plugin.Interfaces"
                    }
                },
                Methods = new List <Method>()
                {
                    MoveMouse,
                    new Method()
                    {
                        Name = "Configure"
                    },
                    new Method()
                    {
                        Name = "PreProcess"
                    },
                    new Method()
                    {
                        Name = "Process"
                    },
                    new Method()
                    {
                        Name       = "GetResult",
                        ReturnType = typeof(IPluginResult),
                        Statements = new List <Statement>()
                        {
                            new Statement()
                            {
                                Content = "return null;"
                            }
                        }
                    }
                }
            };

            var assembly = PluginCompiler.CompilePluginIntoAssembly(plugin);

            var plugins = assembly.GetAllPlugins();

            var firstPlugin = plugins.FirstOrDefault(plug => plug.Name == pluginName);

            Assert.IsNotNull(firstPlugin);
            Assert.IsTrue(typeof(IPlugin).IsAssignableFrom(firstPlugin));
        }
Esempio n. 14
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        public void CompilePluginIntoAssembly_Plugin_Without_Name()
        {
            PluginClass plugin = new PluginClass();

            PluginCompiler.CompilePluginIntoAssembly(plugin);
        }
Esempio n. 15
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        public void CompilePluginIntoAssembly_Null_Plugin()
        {
            PluginClass plugin = null;

            PluginCompiler.CompilePluginIntoAssembly(plugin);
        }