public static PlaylistPath CreatePlaylistPath(string path, global::System.DateTime updated)
 {
     PlaylistPath playlistPath = new PlaylistPath();
     playlistPath.Path = path;
     playlistPath.Updated = updated;
     return playlistPath;
 }
 public void AddToPlaylistPaths(PlaylistPath playlistPath)
 {
     base.AddObject("PlaylistPaths", playlistPath);
 }