public void Awake() { myNPCscript= gameObject.GetComponent<NPC>(); mySpeechDB= GameObject.Find("DialogManager").GetComponent<SpeechDB>(); player=GameObject.Find("Player").GetComponent<Playerinf>(); }
public void Awake() { myNPCscript = gameObject.GetComponent <NPC>(); mySpeechDB = GameObject.Find("DialogManager").GetComponent <SpeechDB>(); player = GameObject.Find("Player").GetComponent <Playerinf>(); }