// Use this for initialization
 void Start()
 {
     RB           = GetComponent <Rigidbody>();
     playerStatus = GetComponent <Player_status>();
     playerHUD    = GetComponent <Player_hud>();
     playerEquip  = GetComponent <Player_equip>();
 }
 // Use this for initialization
 void Start()
 {
     playerEquip   = GetComponent <Player_equip>();
     playerHandler = GetComponent <Player_handler>();
 }