void OnTriggerEnter(Collider col) { if (col.gameObject.tag == "Player_Bullet") { //playershipBullet = GameObject.Find ("Bullet").GetComponent<Bullet>(); TakeDamage(col.gameObject.GetComponent <Bullet>().playerDamage); print("ow"); } if (col.gameObject.tag.Contains("Player_Ship")) { shipLife = GameObject.Find("playerShip").GetComponent <Player_HealthScript>(); shipLife.TakeDamage(shipCollisionDmg); Destroy(gameObject); print("player hit!"); } }
// Use this for initialization void Start() { damage = GameObject.Find("playerShip").GetComponent <Player_HealthScript>(); target = GameObject.Find("playerShip").transform.position; }