public void GetFallPositionTest() { Player_Accessor target = new Player_Accessor(); int[,] piece = target._Pieces['s']; piece = target.RotatePiece(piece, 1); int actual; actual = target.GetFallPosition(_TestBoard, piece, 0); Assert.AreEqual(4, actual); }
public void GetFallPositionTest() { Player_Accessor target = new Player_Accessor(); int[,] piece = target._Pieces['s']; piece = target.RotatePiece(piece, 1); int actual; actual = target.GetFallPosition(_TestBoard, piece, 0); Assert.AreEqual(4, actual); }