void Start() { _playerZoneControl = Camera.main.GetComponent <CameraFollow>().player.GetComponent <PlayerZoneControl>(); InitializeClassValues(); ZoneChanged = true; }
void Start() { playerZoneControl = Camera.main.GetComponent <CameraFollow>().player.GetComponent <PlayerZoneControl>(); zoneAudioControl = Camera.main.GetComponent <CameraFollow>().gameControl.GetComponent <ZonalAudioControl>(); }