public PlayThrough(GameWrapperClass currentGame, PlayerWrapperClass currentPlayer, IWordTemplate wordTemplate) { this.CurrentTries = 0; this.WordTemplate = wordTemplate; this.p = currentPlayer; this.g = currentGame; }
public async Task Put([FromBody] PlayerWrapperClass value) { await repo.ModifyAsync(value); }
public async Task Post([FromBody] PlayerWrapperClass player) { await repo.WriteAsync(player); }