Esempio n. 1
0
    /// <summary>
    /// Handles the shoot button.
    /// </summary>
    private void HandleShootBtn()
    {
        if (canShoot && Input.GetKeyDown(KeyCode.K))
        {
            this.GetComponent <AudioSource>().Play();
            switch (playerController.playerState)
            {
            case PlayerState.Idel:
                playerIdle.Shoot(transform.localScale.x);
                break;

            case PlayerState.Walk:
                playerWalk.Shoot(transform.localScale.x);
                break;
            }
        }
    }