private void CbIsAdmin_Checked(object sender, RoutedEventArgs e) { if (!(dgShow.SelectedItem is PlayerFullInfo)) { dgShow.SelectedItem = null; return; } PlayerFullInfo playerFull = dgShow.SelectedItem as PlayerFullInfo; PlayerVM player = new PlayerVM() { Id = playerFull.Id, Login = playerFull.Login, Email = playerFull.Email, Password = playerFull.Password, IsAdmin = ((CheckBox)sender).IsChecked == true ? true : false }; string url = _hostUrl + "/api/jsstudygame/player"; int mistake = ServerWorker.ChangePlayerToServer(player, url); if (mistake <= 0) { MessageBox.Show("Adding error! Try again!"); return; } }
public PlayerUC(PlayerVM player) { InitializeComponent(); Player = player; SetComponents(); }
public async Task GetPlayer(int index) { var response = Response; response.Headers.Add("Content-Type", "text/event-stream"); response.Headers.Add("Cache-Control", "no-cache"); response.Headers.Add("Connection", "keep-alive"); PlayerVM currentPlayer = new PlayerVM(); for (var i = 0; true; i = (i + 1) % 100) { PlayerVM player = index == 1 ? _livedata.GetPlayers().playerLeft : _livedata.GetPlayers().playerRight; if (player == null) { player = new PlayerVM(); } if (!player.name.Equals(currentPlayer.name) || !player.deck.Equals(currentPlayer.deck) || !player.score.Equals(currentPlayer.score) || !player.lifePoints.Equals(currentPlayer.lifePoints)) { await response.WriteAsync($"id: ${i}\n"); await response.WriteAsync("event: message\n"); await response.WriteAsync($"data: {JsonConvert.SerializeObject(player)}\n\n"); currentPlayer = new PlayerVM { index = player.index, name = player.name, deck = player.deck, score = player.score, lifePoints = player.lifePoints }; } await response.Body.FlushAsync(); await Task.Delay(200); } }
public void Setup(object sender, EventArgs args) { var gameId = NavigationContext.QueryString["game"]; var settings = IsolatedStorageSettings.ApplicationSettings; Player = settings["player"] as PlayerVM; Context.GetGame(gameId, game => Dispatcher.BeginInvoke(() => { Game = new GameVM(game); if (Game.Host == Player) { BindHost(); } else { BindClient(); } BindChangingProperties(); BindChangedProperties(); }) , () => { }); }
private void BtnAdmin_Click(object sender, RoutedEventArgs e) { if (_isGame) { MessageBox.Show("At first you must end the game!"); return; } this.Hide(); AdminWindow admin = new AdminWindow(_hostUrl); admin.Owner = this; admin.ShowDialog(); if (MainWindow.playerLogin == "none" && MainWindow.playerPassword == "none") { this.Close(); return; } requestUrl = _hostUrl + $"/api/jsstudygame/login?emailOrLogin={MainWindow.playerLogin}&password={MainWindow.playerPassword}"; _player = ServerWorker.GetInfoFromServer <PlayerVM>(requestUrl); requestUrl = _hostUrl + $"/api/jsstudygame/addinfo?login={MainWindow.playerLogin}&password={MainWindow.playerPassword}"; _playerAddInfo = ServerWorker.GetInfoFromServer <PlayerAdditionalInfoVM>(requestUrl); requestUrl = _hostUrl + $"/api/jsstudygame/score?login={MainWindow.playerLogin}&password={MainWindow.playerPassword}"; _playerScore = ServerWorker.GetInfoFromServer <PlayerScoreVM>(requestUrl); _playerScore.IdPlayerScore = _player.Id; this.ShowDialog(); }
public void PlayerListSelectionChanged(object sender, SelectionChangedEventArgs e) { ListBox list = sender as ListBox; PlayerVM player = (PlayerVM)list.SelectedValue; this.player = player; }
public ActionResult AddPlayer() { var viewModel = new PlayerVM(); viewModel.SetTeamNames(_league.GetAllTeams().ResponseType); return(View(viewModel)); }
private void BtnLogin_Click(object sender, RoutedEventArgs e) { try { string requestUrl = null; requestUrl = _hostUrl + $"/api/jsstudygame/login?emailOrLogin={txtLogin.Text}&password={txtPassword.Text}"; PlayerVM playerVM = ServerWorker.GetInfoFromServer <PlayerVM>(requestUrl); if (playerVM == null) { MessageBox.Show("Enter correct data!", "Error"); } else if (playerVM.Login == "none" && playerVM.Password == "none") { MessageBox.Show("Incorrect data! Try again!"); return; } else { Hide(); MainWindow.playerLogin = playerVM.Login; MainWindow.playerPassword = playerVM.Password; main = new MainWindow(_hostUrl); main.Owner = this; main.ShowDialog(); txtLogin.Text = $"{MainWindow.playerLogin}"; txtPassword.Text = $"{MainWindow.playerPassword}"; Show(); } } catch (Exception) { MessageBox.Show("Cannot connect to server!"); } }
public static void SavePlayerToFile(PlayerVM player, PlayersSaveFile saveFile, string filePath) { saveFile.Players[saveFile.Players.FindIndex(p => p.Equals(player))] = player; var json = JsonConvert.SerializeObject(saveFile); File.WriteAllText(filePath, json); }
public ProfileWindow(string hostUrl) { _hostUrl = hostUrl; playerVM = new PlayerVM(); playerAddInfoVM = new PlayerAdditionalInfoVM(); scoreVM = new PlayerScoreVM(); InitializeComponent(); }
public ActionResult EditOnePlayer(int id) { var viewModel = new PlayerVM(); viewModel.Player = _league.GetAPlayer(id).ResponseType; viewModel.SetTeamNames(_league.GetAllTeams().ResponseType); return(View(viewModel)); }
protected void PCardAction(ButtonModifier modifier, PlayerVM player) { HandleClickedPCardEvent(new ClickedPCardEvent { ClickedPlayer = player, Modifier = modifier, Sender = player }); }
public IActionResult ChangePlayer([FromBody] PlayerVM model) { if (model == null || model.Id <= 0) { return(Ok(0)); } int mistake = 0; var player = _context.Players.SingleOrDefault(p => p.Id == model.Id); if (player == null) { return(Ok(0)); } if (player.Login != model.Login) { var somePlayer = _context.Players.SingleOrDefault(p => p.Login == model.Login); if (somePlayer != null) { //This login is already in use!"; mistake += -1; } } if (player.Email != model.Email) { var somePlayer = _context.Players.SingleOrDefault(p => p.Email == model.Email); if (somePlayer != null) { //This email is already in use!"; mistake += -2; } } if (mistake < 0) { return(Ok(mistake)); } try { player.Login = model.Login; player.Email = model.Email; player.IsAdmin = model.IsAdmin; player.Password = model.Password; if (player.Id == 1) { player.IsAdmin = true; } _context.SaveChanges(); EmailWorker.SendEmail(model, "Account was successfully changed!"); } catch (Exception) { return(Ok(0)); } return(Ok(player.Id)); }
public MainWindow() { InitializeComponent(); _vm = new PlayerVM(configuration: new ConfigurationBuilder().AddJsonFile("appsettings.json").Build()); DataContext = _vm; SetTimer(); }
private void RemoveParticipantBtnClick(object sender, RoutedEventArgs e) { PlayerVM player = participantsList.SelectedItem as PlayerVM; if (player != null) { this.vm.RemoveParticipant(player.UserName); } }
public RegistrationWindow(string hostUrl) { playerBasicInfo = new PlayerVM(); playerAddInfo = new PlayerAdditionalInfoVM(); random = new Random(); _hostUrl = hostUrl; InitializeComponent(); }
public PlayerUC(Player player) { InitializeComponent(); Player = new PlayerVM { Player = player }; SetComponents(); }
public static void GetPlayerData(string nickname) { foreach (Tuple <int, PlayerVM> t in HomeVM.getInstance().RankList) { if (t.Item2.Nickname == nickname) { player = t.Item2; } } }
public static PlayerVM MapToVM(Player player) { PlayerVM playerVM = new PlayerVM() { Alias = player.Alias, Name = player.Name, PlayerId = player.PlayerId }; return(playerVM); }
public static Player MapFromVM(PlayerVM playerVM) { Player player = new Player() { Alias = playerVM.Alias, Name = playerVM.Name, PlayerId = playerVM.PlayerId }; return(player); }
public MainPage() { InitializeComponent(); DataContext = this; Games = new ObservableCollection<GameVM>(); Player = new PlayerVM(); Settings = new SettingsVM(); Manager.GameEventToast += ReceivedToast; }
public MainPage() { InitializeComponent(); DataContext = this; Games = new ObservableCollection <GameVM>(); Player = new PlayerVM(); Settings = new SettingsVM(); Manager.GameEventToast += ReceivedToast; }
void HandleLoadPlaylistElement(LoadPlaylistElementEvent e) { if (e.Element != null) { e.Playlist.SetActive((PlaylistElementVM)e.Element); } if (e.Playlist.ChildModels.Count > 0 && PlayerVM != null) { PlayerVM.LoadPlaylistEvent(e.Playlist, e.Element, e.Playing); } }
public ActionResult AddPlayer(PlayerVM viewModel) { if (ModelState.IsValid) { viewModel.Player.PositionId = viewModel.position; _league.AddPlayer(viewModel.Player); return(RedirectToAction("GetAllTeams")); } viewModel.SetTeamNames(_league.GetAllTeams().ResponseType); return(View(viewModel)); }
public void TestRemoveEvent_WithPlayerFromOneTeam() { TeamVM homeTeamVM, awayTeamVM; TimelineVM timeline; CreateTimelineWithTeams(out timeline, out homeTeamVM, out awayTeamVM); PlayerVM player1 = homeTeamVM.ViewModels [0]; var timelineEvnt = AddTimelineEventWithPlayers(timeline, player1); timeline.Model.Remove(timelineEvnt); CheckPlayerEvents(timeline, player1, 0); }
private void AddBtn_Click(object sender, RoutedEventArgs e) { PlayerVM temp = this.allPlayerList.SelectedValue as PlayerVM; if (temp != null) { string selectedUserName = temp.UserName; this.vm.AddContact(temp); this.vm.AllPlayers.Remove(temp); vm.InitializeVm(); } }
public ActionResult Edit(PlayerVM player) { Player p = new Player(); if (ModelState.IsValid) { p = MapModel(player); _playerservice.EditRecord(p); return(RedirectToAction(Constant.Controller.Index)); } return(View(p)); }
public ActionResult <PlayerVM> Post(PlayerVM playerVM) { var player = new Player() { Name = playerVM.Name }; _context.Players.Add(player); _context.SaveChanges(); return(Ok(player)); }
public void TestAddNewEvent_WithPlayerFromOneTeam() { TeamVM homeTeamVM, awayTeamVM; TimelineVM timeline; CreateTimelineWithTeams(out timeline, out homeTeamVM, out awayTeamVM); PlayerVM player = homeTeamVM.ViewModels [0]; AddTimelineEventWithPlayers(timeline, player); CheckPlayerEvents(timeline, player, 1); }
public async Task <IActionResult> Create([FromBody] PlayerVM PlayerVM) { try { Player m = PlayerVM.ToModel(); return(this.Ok(await PlayerAPI.Add(m))); } catch { return(StatusCode(500)); } }
public static Player ToModel(this PlayerVM vm, Player p = null) { if (p == null) { p = new Player(); } p.Name = vm.Name; p.RedCards = vm.RedCards; p.TeamName = vm.TeamName; p.Number = vm.Number; p.YellowCards = vm.YellowCards; return(p); }
private void RetrieveOrCreatePlayer(string name, string nameIdentifier) { SystemTray.ProgressIndicator.IsVisible = true; Context.GetPlayerByIdentifier(nameIdentifier, player => Dispatcher.BeginInvoke(delegate { var settings = IsolatedStorageSettings.ApplicationSettings; settings["player"] = new PlayerVM(player); SystemTray.ProgressIndicator.IsVisible = false; NavigationService.Navigate(new Uri("/MainPage.xaml", UriKind.Relative)); }) , () => Context.CreatePlayer(name, nameIdentifier, player => Dispatcher.BeginInvoke(() => { var settings = IsolatedStorageSettings.ApplicationSettings; settings["player"] = new PlayerVM(player); SystemTray.ProgressIndicator.IsVisible = false; MainPage.NewPlayer = true; NavigationService.Navigate(new Uri("/MainPage.xaml", UriKind.Relative)); }) , () => Dispatcher.BeginInvoke(() => { MessageBox.Show("The declared username is already registered with Bantu (or it contains illegal characters). Consider choosing a new name."); var swtStore = (SimpleWebTokenStore)Application.Current.Resources["swtStore"]; tbUsername.Text = swtStore.SimpleWebToken.Claims[ClaimTypes.Name]; SignInControl.Visibility = System.Windows.Visibility.Collapsed; spAlternate.Visibility = Visibility.Visible; tbUsername.Focus(); tbUsername.SelectAll(); }) ) ); }
public void Setup(object sender, EventArgs args) { var gameId = NavigationContext.QueryString["game"]; var settings = IsolatedStorageSettings.ApplicationSettings; Player = settings["player"] as PlayerVM; Context.GetGame(gameId, game => Dispatcher.BeginInvoke(() => { Game = new GameVM(game); if (Game.Host == Player) BindHost(); else BindClient(); BindChangingProperties(); BindChangedProperties(); }) , () => { }); }
private int CupCount(PlayerVM p) { return Cups.Where(c => c.Owner == p && !c.IsScore).Sum(c => c.Stones); }
public CupVM Score(PlayerVM current) { return Cups.Single(c => c.IsScore && c.Owner == current); }
public CupVM Get(PlayerVM current, int cupIndex) { return Cups.Where(c => c.Owner == current).ElementAt(cupIndex); }
public void Update(Game game) { Cups[0].Stones = game.Host0; Cups[1].Stones = game.Host1; Cups[2].Stones = game.Host2; Cups[3].Stones = game.Host3; Cups[4].Stones = game.Host4; Cups[5].Stones = game.Host5; Cups[6].Stones = game.ScoreHost; Cups[7].Stones = game.Client0; Cups[8].Stones = game.Client1; Cups[9].Stones = game.Client2; Cups[10].Stones = game.Client3; Cups[11].Stones = game.Client4; Cups[12].Stones = game.Client5; Cups[13].Stones = game.ScoreClient; State = (GameState)game.State; if (Host == null || Host.Name == string.Empty) Host = new PlayerVM { Name = game.Host }; if (Client == null || Client.Name == string.Empty) Client = new PlayerVM { Name = game.Client }; }
public SynchronizationWidget() { this.Build (); timeoutID = 0; zoomscale.CanFocus = false; zoomscale.Adjustment.Lower = 0; zoomscale.Adjustment.Upper = 100; zoomoutimage.Pixbuf = Helpers.Misc.LoadIcon ("longomatch-zoom-out", 14); zoominimage.Pixbuf = Helpers.Misc.LoadIcon ("longomatch-zoom-in", 14); // Only main cam has audio for now main_cam_audio_button_image.Pixbuf = Helpers.Misc.LoadIcon ("longomatch-control-volume-hi", IconSize.Button); sec_cam_audio_button_image.Pixbuf = Helpers.Misc.LoadIcon ("longomatch-control-volume-off", IconSize.Button); main_cam_audio_button.Active = true; sec_cam_audio_button.Active = false; // We control visibility of those widgets, they are hidden at startup sec_cam_vbox.NoShowAll = true; sec_cam_didactic_label.NoShowAll = true; timerule = new Timerule (new WidgetWrapper (timerulearea)); camerasTimeline = new CamerasTimeline (new WidgetWrapper (timelinearea)); camerasLabels = new CamerasLabels (new WidgetWrapper (labelsarea)); // Set some sane defaults labels_vbox.WidthRequest = StyleConf.TimelineLabelsWidth; // We need to align the timerule and the beginning of labels list timerulearea.HeightRequest = StyleConf.TimelineCameraHeight; main_cam_label.ModifyFont (FontDescription.FromString (App.Current.Style.Font + " bold 14")); sec_cam_label.ModifyFont (FontDescription.FromString (App.Current.Style.Font + " bold 14")); //FIXME: This Should Implement IView with a ViewModel with two PlayerVMs mainCamPlayerVM = new PlayerVM (); secCamPlayerVM = new PlayerVM (); main_cam_playerbin.SetViewModel (mainCamPlayerVM); sec_cam_playerbin.SetViewModel (secCamPlayerVM); mainCamPlayerVM.Mode = PlayerViewOperationMode.Synchronization; mainCamPlayerVM.Mode = PlayerViewOperationMode.Synchronization; ConnectSignals (); Helpers.Misc.SetFocus (this, false); menu = new PeriodsMenu (); }
public GameVM(Game game) : this() { Id = game.RowKey; Host = new PlayerVM { Name = game.Host }; Client = new PlayerVM { Name = game.Client }; Cups[0].Stones = game.Host0; Cups[1].Stones = game.Host1; Cups[2].Stones = game.Host2; Cups[3].Stones = game.Host3; Cups[4].Stones = game.Host4; Cups[5].Stones = game.Host5; Cups[6].Stones = game.ScoreHost; Cups[7].Stones = game.Client0; Cups[8].Stones = game.Client1; Cups[9].Stones = game.Client2; Cups[10].Stones = game.Client3; Cups[11].Stones = game.Client4; Cups[12].Stones = game.Client5; Cups[13].Stones = game.ScoreClient; State = (GameState)game.State; }