Esempio n. 1
0
        void CameraRotation()
        {
            //Grabbing input
            float xRotation = Input.GetAxisRaw("Mouse Y");

            //Storing rotation, affected by mouse sensitvity variable
            float cameraRotationX = xRotation * mouseSensitivity;

            //Applying camera rotation
            utility.CameraRotate(cameraRotationX);
        }