Esempio n. 1
0
        public void StartGame()
        {
            PriorityCounter = 0;
            PhaseCounter    = 0;

            PlayerOne.DrawCards(7);
            PlayerTwo.DrawCards(7);

            AddStateAction(new PhaseAction(PhaseSequence[PhaseCounter]));
            PhaseChange?.Invoke(CurrentPhase);
            ContinueGame();
        }