public ActionResult AddCharacter(ManageCharactersViewModel vModel) { string userId = User.Identity.GetUserId(); ManageCharactersViewModel model = new ManageCharactersViewModel { AuthedUser = UserManager.FindById(userId), ValidGenders = TemplateCache.GetAll <IGender>() }; PlayerTemplate newChar = new PlayerTemplate { Name = vModel.NewCharacter.Name, SurName = vModel.NewCharacter.SurName, Gender = vModel.NewCharacter.Gender, SuperSenses = vModel.NewCharacter.SuperSenses, GamePermissionsRank = StaffRank.Player, Race = vModel.NewCharacter.Race }; if (User.IsInRole("Admin")) { newChar.GamePermissionsRank = vModel.NewCharacter.GamePermissionsRank; } string message = model.AuthedUser.GameAccount.AddCharacter(newChar); return(RedirectToAction("ManageCharacters", new { Message = message })); }
public static void printHabilidades(PlayerTemplate playerTempl) { foreach (HabilidadTemplate hab in playerTempl.getHabilidadesConjunto1()) { print(hab.nombre); } }
private static PlayerCore buildPlayerCoreByActivo(PlayerTemplate player) { int activo = player.conjuntoActivo; switch (activo) { case 1: player.playerCore.equip = player.itemConjunto1; player.playerCore.weapon = player.weaponConjunto1; player.playerCore.habilidades = player.habilidadesConjunto1; break; case 2: player.playerCore.equip = player.itemConjunto2; player.playerCore.weapon = player.weaponConjunto2; player.playerCore.habilidades = player.habilidadesConjunto2; break; case 3: player.playerCore.equip = player.itemConjunto3; player.playerCore.weapon = player.weaponConjunto3; player.playerCore.habilidades = player.habilidadesConjunto3; break; } return(player.playerCore); }
protected override object ReadObject <T>(ES3Reader reader) { var instance = new PlayerTemplate(); ReadObject <T>(reader, instance); return(instance); }
public static GameObject buildEnemy(PlayerTemplate enemyTemplate) { GameObject enemyClone = null; //Añadimos las habilidades del enemigo sin necesidad de usar botones físicos if (enemyTemplate != null) { Vector3 posicionPlayer = new Vector3(-7f, -2.5f, 0f); Vector3 posicionEnemy = new Vector3(-posicionPlayer.x, posicionPlayer.y, posicionPlayer.z); enemyClone = Instantiate(Resources.Load("Prefabs/Players/enemy1") as GameObject, posicionEnemy, new Quaternion()); GameObject habilidades = new GameObject("habilidades"); GameObject.Destroy(habilidades); habilidades = Instantiate(habilidades, enemyClone.transform); habilidades.transform.localPosition = new Vector3(0, 0, 0); habilidades.transform.localScale = new Vector3(1, 1, 1); habilitiesEnemy = new List <WeaponInterface>(); foreach (HabilidadTemplate hab in enemyTemplate.getHabilidadesConjunto1()) { if (hab != null) { GameObject hab1 = Resources.Load("Prefabs/Habilidades/" + hab.nombre) as GameObject; hab1 = Instantiate(hab1, habilidades.transform); WeaponScript script = hab1.GetComponent <WeaponScript>(); script.setMaxProximity(hab.maxProximity); script.setCoolDown(hab.cooldown); script.setDamage(hab.damage); script.prioridad = hab.prioridad; if (script is CuraScript) { (script as CuraScript).setCuracion(hab.curacion); } GameObject enemyButton = new GameObject("Button" + hab.nombre); ButtonScript buttonEnem = enemyButton.AddComponent <ButtonScript>() as ButtonScript; script.setButtonScript(buttonEnem); habilitiesEnemy.Add(script); } } foreach (ItemTemplate item in enemyTemplate.itemConjunto1) { item.itemMaestro = UtilsItems.getItemMaestro(item.identificador); if (item.itemMaestro != null) { enemyClone.GetComponent <PlayerScript>().setSpriteTo(item); } } } else { Vector3 posicionPlayer = new Vector3(-7f, -2.5f, 0f); Vector3 posicionEnemy = new Vector3(-posicionPlayer.x, posicionPlayer.y, posicionPlayer.z); enemyClone = Instantiate(Resources.Load("Prefabs/Players/enemy1") as GameObject, posicionEnemy, new Quaternion()); } return(enemyClone); }
/// <summary> /// 经验条更新 /// </summary> private void UpdateExbar() { PlayerTemplate pRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(ObjectSelf.GetInstance().Level); if (Exbar != null) { Exbar.value = (float)ObjectSelf.GetInstance().Exp / (float)pRow.getExp(); } }
public static PlayerCore getPlayerCore(PlayerTemplate player) { if (player.playerCore == null) { player.playerCore = new PlayerCore(); } return(buildPlayerCoreByActivo(player)); }
private static void savePlayerTemp(PlayerTemplate playerTemp) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Create(Application.persistentDataPath + "/savedGames.gd"); bf.Serialize(file, playerTemp); playerTemplate = playerTemp; file.Close(); }
private void parse(string path) { XmlDocument xmlDocument = new XmlDocument(); FileStream fileStream = new FileStream(path, FileMode.Open); if (fileStream.Length == 0L) { CLogger.getInstance().info("[PlayerTemplateParser]: File is Empty: " + path); } else { try { xmlDocument.Load((Stream)fileStream); for (XmlNode xmlNode1 = xmlDocument.FirstChild; xmlNode1 != null; xmlNode1 = xmlNode1.NextSibling) { if ("list".Equals(xmlNode1.Name)) { for (XmlNode xmlNode2 = xmlNode1.FirstChild; xmlNode2 != null; xmlNode2 = xmlNode2.NextSibling) { if ("template".Equals(xmlNode2.Name)) { XmlNamedNodeMap xmlNamedNodeMap = (XmlNamedNodeMap)xmlNode2.Attributes; List <PlayerTemplateInventory> _startInventory = new List <PlayerTemplateInventory>(); int id = int.Parse(xmlNamedNodeMap.GetNamedItem("id").Value); int rank = int.Parse(xmlNamedNodeMap.GetNamedItem("rank").Value); int gp = int.Parse(xmlNamedNodeMap.GetNamedItem("gp").Value); int exp = int.Parse(xmlNamedNodeMap.GetNamedItem("exp").Value); string itemid = xmlNamedNodeMap.GetNamedItem("itemid").Value; string[] _temp = itemid.Split(new char[] { ';' }); for (int i = 0; i < _temp.Length - 1; i++) { string[] _temp2 = _temp[i].Split(new char[] { ',' }); PlayerTemplateInventory _invTemp = new PlayerTemplateInventory(); _invTemp.id = Int32.Parse(_temp2[0]); _invTemp.slot = Int32.Parse(_temp2[1]); _invTemp.onEquip = Int32.Parse(_temp2[2]); _startInventory.Add(_invTemp); } PlayerTemplate playerTemplate = new PlayerTemplate(id, rank, exp, gp, _startInventory); _holder.addPlayerTemplateInfo(playerTemplate); } } } } } catch (XmlException ex) { CLogger.getInstance().info("[PlayerTemplateParser]: Error in file: " + path); throw ex; } fileStream.Close(); } }
//初始化UI void InitUI() { int _frontLevrel = ObjectSelf.GetInstance().GetPlayOldLevel(); int _curLevel = (int)ObjectSelf.GetInstance().Level; _FrontLevel.text = _frontLevrel.ToString(); _CurLevel.text = _curLevel.ToString(); int _power = 0; int _hero = 0; int _bag = 0; //for (int i = _frontLevrel; i < _curLevel; i++) //{ // PlayerTemplate pRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(i); // _power = pRow.getExtraAp() + _cofig.getInitial_ap_upper_limit(); // _hero += pRow.getExtraHeroPackset(); // _bag += pRow.getExtraCommonItemPackset(); //} VipTemplate _vipData = (VipTemplate)DataTemplate.GetInstance().m_VipTable.getTableData(ObjectSelf.GetInstance().VipLevel); GameConfig _cofig = (GameConfig)DataTemplate.GetInstance().m_GameConfig; PlayerTemplate _pRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(_frontLevrel); _power = _pRow.getExtraAp() + _cofig.getInitial_ap_upper_limit() + _vipData.getExtraAp(); _FrontPower.text = _power.ToString(); _CurPower.text = ObjectSelf.GetInstance().ActionPointMax.ToString(); _hero = _cofig.getInitial_hero_packset() + _pRow.getExtraHeroPackset(); _FrontHero.text = _hero.ToString(); _CurHero.text = ObjectSelf.GetInstance().HeroContainerBag.GetHeroBagSizeMax().ToString(); _bag = _cofig.getInitial_common_item_packset() + _pRow.getExtraCommonItemPackset(); _FrontBag.text = _bag.ToString(); _CurBag.text = ObjectSelf.GetInstance().CommonItemContainer.GetBagItemSizeMax().ToString(); int _apRecover = 0; if ((_curLevel - _frontLevrel) > 1) { for (int i = 0; i < (_curLevel - _frontLevrel); i++) { PlayerTemplate _nRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(_curLevel - i); _apRecover += _nRow.getApRecover(); } } else { PlayerTemplate _nRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(_curLevel); _apRecover = _nRow.getApRecover(); } string _text = string.Format(GameUtils.getString("fight_playerlevelup_content1"), _apRecover); m_PromptObjTxt.text = _text; //播放特效 StartCoroutine(PlayEffectRow(0, 1.5f, () => { m_Level.gameObject.SetActive(true); })); StartCoroutine(PlayEffectRow(1, 2.0f, () => { m_Power.gameObject.SetActive(true); })); StartCoroutine(PlayEffectRow(2, 2.5f, () => { m_PowerMax.gameObject.SetActive(true); })); }
public void HandleDidChangePlayerRecord(string arg1, PlayerTemplate arg2, IDictionary arg3, string[] arg4) { if (arg2.active == false) { playerList.Find(x => x.GetComponent <PlayerHandler>().playerID.Equals(arg2.playerID)).SetActive(false); } else if (arg2.active == true) { playerList.Find(x => x.GetComponent <PlayerHandler>().playerID.Equals(arg2.playerID)).SetActive(true); } }
//返回英雄背包最大上线 public int GetHeroBagSizeMax() { int nInitialSize = DataTemplate.GetInstance().m_GameConfig.getInitial_hero_packset(); //初始上限 int nCurSizeSum = DataTemplate.GetInstance().m_GameConfig.getHero_packset_per_expand() * ObjectSelf.GetInstance().HeroBuyCount; //已购买增加的上限 int nCurLevel = ObjectSelf.GetInstance().Level; PlayerTemplate _row = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(nCurLevel); int nLeveladdition = _row.getExtraHeroPackset();//等级加成 return(nInitialSize + nCurSizeSum + nLeveladdition); }
public static PlayerTemplate getPlayerTemplate(PlayerCore core) { PlayerTemplate player = new PlayerTemplate(); player.itemConjunto1 = core.equip; player.weaponConjunto1 = core.weapon; player.habilidadesConjunto1 = core.habilidades; player.playerCore = core; return(player); }
private void DrawAddPlayerBox() { if (_currentlyEdited == null || (_currentlyEdited.playerName == "" && _currentlyEdited.customId == 0)) { _currentlyEdited = PlayerTemplate.CreateNewPlayer(true); } PlayerTemplateEditor.DrawPlayerTemplate(_currentlyEdited); SimpleGUI.ActionButton("Add player", () => { _controller.Emulator.SpawnPlayer(GotoUdonSettings.Instance, _currentlyEdited); _currentlyEdited = PlayerTemplate.CreateNewPlayer(true); }); }
public static PlayerTemplate updatePlayer(PlayerTemplate playerTemp) { if (!isOnline()) { UtilsPlayer.print("Sin conexión a BBDD"); return(playerTemp); } playercollection = db.GetCollection <PlayerTemplate>("usuarios"); playercollection.Save(playerTemp); return(playerTemp); }
protected internal override void run() { GameClient client = base.getClient(); PlayerTemplate playerTemplate = PlayerTemplateHolder.getPlayerTemplate(Config.PlayerTemplateId); bool flag = !AccountManager.getInstance().isPlayerNameExist(this.name); if (flag) { AccountManager.getInstance().get(base.getClient().getPlayer().name).setRank(playerTemplate._rank); AccountManager.getInstance().get(base.getClient().getPlayer().name).setExp(playerTemplate._exp); AccountManager.getInstance().get(base.getClient().getPlayer().name).setGP(playerTemplate._gp); AccountManager.getInstance().get(base.getClient().getPlayer().name).setPlayerName(this.name); PlayerInventory playerInventory = new PlayerInventory(base.getClient().getPlayer().getPlayerId()); Account account = AccountManager.getInstance().get(base.getClient().getPlayer().name); int num = AccountManager.getInstance().CreatePlayer(client.getPlayer().name, account); bool flag2 = num >= 0; if (flag2) { for (int i = 0; i < playerTemplate._startInventory.Count; i++) { ItemsModel item = new ItemsModel { id = playerTemplate._startInventory[i].id, slot = playerTemplate._startInventory[i].slot }; playerInventory.getItemsAll().Add(item); } account.setInventory(playerInventory); base.getClient().setAccount(account.player_id); base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(0L)); ChannelInfoHolder.getChannel(base.getClient().getChannelId()).addPlayer(account); } else { bool flag3 = num == -1; if (flag3) { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } else { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } } } else { base.getClient().sendPacket(new PROTOCOL_LOBBY_CREATE_NICK_NAME_ACK(2147483373L)); } CLogger.getInstance().debug("[Create Player] Player Name: " + this.name); }
public static GameObject findRandomEnemy() { if (!isOnline()) { UtilsPlayer.print("Sin conexión a BBDD"); return(null); } playercollection = db.GetCollection <PlayerTemplate>("usuarios"); var whereNotMe = Query.Not(new QueryDocument("_id", SaveLoad.playerTemplate.Id)); PlayerTemplate enemyTemplate = playercollection.Find(whereNotMe).ElementAt(UnityEngine.Random.Range(0, Convert.ToInt32(playercollection.Find(whereNotMe).Count()))); GameObject enemy = UtilsPlayer.buildEnemy(enemyTemplate); return(enemy); }
public MainView(DiagnosticViewContext context) { _context = context; _views = new List <DiagnosticView>(); _maps = _context.Game.AssetStore.MapCaches .Where(m => _context.Game.ContentManager.GetMapEntry(m.Name) != null) .Select(m => (mapCache: m, mapName: m.IsOfficial ? m.GetNameKey().Translate() : m.Name)) .OrderBy(m => m.mapCache.IsOfficial ? 0 : 1).ThenBy(m => m.mapName) .ToDictionary(m => m.mapCache, m => m.mapName); if (_maps.FirstOrDefault() is var(mapCache, value)) { _map = (mapCache, value); } _playableSides = _context.Game.GetPlayableSides().ToList(); _faction = _playableSides.FirstOrDefault(); void AddView(DiagnosticView view) { _views.Add(AddDisposable(view)); } AddView(new GameView(context) { IsVisible = true }); AddView(new ObjectListView(context)); AddView(new AssetListView(context)); AddView(new MapSettingsView(context)); AddView(new RenderSettingsView(context)); AddView(new ScriptingView(context)); AddView(new StatisticsView(context)); AddView(new StringsView(context)); AddView(new AptView(context)); AddView(new AptConstantsView(context)); AddView(new AptGeometryView(context)); AddView(new WndView(context)); AddView(new GameLoopView(context)); AddView(new GameSettingsView(context)); AddView(new LuaScriptConsole(context)); AddView(new LogView(context)); AddView(new InspectorView(context)); AddView(new PreviewView(context)); AddView(new CameraView(context)); AddView(new PartitionView(context)); }
//显示经验值 经验条 private void ShoweExbar() { PlayerTemplate pRow = (PlayerTemplate)DataTemplate.GetInstance().m_PlayerExpTable.getTableData(ObjectSelf.GetInstance().Level); _ExpBar.value = (float)ObjectSelf.GetInstance().Exp / (float)pRow.getExp(); _PlayerLevelTxt.text = ObjectSelf.GetInstance().Level.ToString(); StringBuilder str = new StringBuilder(); str.Append("<color=yellow>"); str.Append(ObjectSelf.GetInstance().Exp.ToString()); str.Append("</color>"); str.Append("/"); str.Append(pRow.getExp()); _ExpTxt.text = str.ToString(); }
protected internal override void run() { GameClient gc = getClient(); PlayerTemplate pt = PlayerTemplateHolder.getPlayerTemplate(Config.PlayerTemplateId); if (!AccountManager.getInstance().isPlayerNameExist(name)) { AccountManager.getInstance().get(getClient().getPlayer().name).setRank(pt._rank); AccountManager.getInstance().get(getClient().getPlayer().name).setExp(pt._exp); AccountManager.getInstance().get(getClient().getPlayer().name).setGP(pt._gp); AccountManager.getInstance().get(getClient().getPlayer().name).setPlayerName(name); PlayerInventory pi = new PlayerInventory(getClient().getPlayer().getPlayerId()); Account acc = AccountManager.getInstance().get(getClient().getPlayer().name); int success = AccountManager.getInstance().CreatePlayer(gc.getPlayer().name, acc); if (success >= 0) { for (int r = 0; r < pt._startInventory.Count; r++) { ItemsModel io = new ItemsModel(); io.id = pt._startInventory[r].id; io.slot = pt._startInventory[r].slot; pi.getItemsAll().Add(io); } acc.setInventory(pi); getClient().setAccount(acc.player_id); getClient().sendPacket(new S_LOBBY_CREATE_NICKNAME(0)); ChannelInfoHolder.getChannel(getClient().getChannelId()).addPlayer(acc); return; } else if (success == -1) { getClient().sendPacket(new S_LOBBY_CREATE_NICKNAME(0x80000113)); } else { getClient().sendPacket(new S_LOBBY_CREATE_NICKNAME(0x80000113)); } } else { getClient().sendPacket(new S_LOBBY_CREATE_NICKNAME(0x80000113)); } }
private void DrawTemplatesEditor() { EditorGUI.BeginChangeCheck(); DrawGlobalOptions(GotoUdonSettings.Instance); SimpleGUI.SectionSpacing(); #if GOTOUDON_SIMULATION_LEGACY List <PlayerTemplate> templates = GotoUdonSettings.Instance.playerTemplates; if (templates.Count == 0) { templates.Add(PlayerTemplate.CreateNewPlayer(true)); } GUILayout.Label("Players to create at startup:"); PlayerTemplate toRemove = null; foreach (var template in templates) { if (PlayerTemplateEditor.DrawPlayerTemplateWithRemoveButton(template)) { toRemove = template; } SimpleGUI.OptionSpacing(); } templates.Remove(toRemove); if (templates.Count == 0) { templates.Add(PlayerTemplate.CreateNewPlayer(true)); } SimpleGUI.ActionButton("Add another player", () => templates.Add(PlayerTemplate.CreateNewPlayer(templates.Count == 0))); SimpleGUI.SectionSpacing(); if (SimpleGUI.EndChangeCheck()) { EditorUtility.SetDirty(GotoUdonSettings.Instance); } SimpleGUI.InfoBox(true, "In play mode you will be able to control all created players here, or add more"); #endif }
//After Awake void Start() { ContentLoader loader = GetComponentInChildren <ContentLoader>(); loader.LoadContent(); if (loader.HasLoaded()) { Destroy(loader.gameObject); SceneManager.LoadScene("MainMenu"); } //Create the playerSettings object in memory and then add 4 fighters to it. as fighter is the first character in the list for (int i = 0; i < 4; ++i) { playerSettings[i] = new PlayerTemplate(PlayerTemplate.CharacterIndex.FIGHTER, 0); //When skins are implemented, pass i instead of 0. atm skins do nothing } ////Until Character Select sreen is created this is where we define our active players //RegisterPlayer(0); //RegisterPlayer(1); }
public static GameObject Load() { GameObject player = null; // File.Delete(Application.persistentDataPath + "/savedGames.gd"); // if (false) if (File.Exists(Application.persistentDataPath + "/savedGames.gd")) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/savedGames.gd", FileMode.Open); PlayerTemplate playerTempl = (PlayerTemplate)bf.Deserialize(file); file.Close(); file.Dispose(); playerTemplate = playerTempl; } else { playerTemplate = new PlayerTemplate(); } player = UtilsPlayer.buildPlayer(playerTemplate); return(player); }
public DuelPlayer(Player player, PlayerTemplate template) { this.player = player; this.template = template; }
internal void addPlayerTemplateInfo(PlayerTemplate gsi) { PlayerTemplateHolder._templates.Add(gsi); }
public void Draw(ref bool isGameViewFocused) { var viewport = ImGui.GetMainViewport(); ImGui.SetNextWindowPos(viewport.GetWorkPos()); ImGui.SetNextWindowSize(viewport.GetWorkSize()); ImGui.SetNextWindowViewport(viewport.ID); ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 0.0f); ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0.0f); ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero); var windowFlags = ImGuiWindowFlags.MenuBar | ImGuiWindowFlags.NoDocking; windowFlags |= ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoMove; windowFlags |= ImGuiWindowFlags.NoBringToFrontOnFocus | ImGuiWindowFlags.NoNavFocus; //windowFlags |= ImGuiWindowFlags.NoBackground; ImGui.Begin("Root", windowFlags); ImGui.PopStyleVar(3); ImGui.DockSpace(ImGui.GetID("DockSpace"), Vector2.Zero, ImGuiDockNodeFlags.None); float menuBarHeight = 0; if (ImGui.BeginMenuBar()) { menuBarHeight = ImGui.GetWindowHeight(); if (ImGui.BeginMenu("File")) { if (ImGui.MenuItem("Exit", "Alt+F4", false, true)) { Environment.Exit(0); } ImGui.EndMenu(); } if (ImGui.BeginMenu("Jump")) { if (ImGui.BeginMenu("Faction: " + _faction.Side)) { foreach (var side in _playableSides) { if (ImGui.MenuItem(side.Side)) { _faction = side; ImGui.SetWindowFocus(side.Name); } } ImGui.EndMenu(); } if (ImGui.BeginMenu("Map: " + _map.Item1.Name)) { foreach (var mapCache in _maps) { if (ImGui.MenuItem(mapCache.Value)) { _map = (mapCache.Key, mapCache.Value); } } ImGui.EndMenu(); } if (ImGui.Button("Go!")) { var random = new Random(); var faction2 = _playableSides[random.Next(0, _playableSides.Count())]; if (_map.Item1.IsMultiplayer) { _context.Game.StartMultiPlayerGame( _map.Item1.Name, new EchoConnection(), new PlayerSetting?[] { new PlayerSetting(null, _faction, new ColorRgb(255, 0, 0), PlayerOwner.Player), new PlayerSetting(null, faction2, new ColorRgb(255, 255, 255), PlayerOwner.EasyAi), }, 0 ); } else { _context.Game.StartSinglePlayerGame(_map.Item1.Name); } } ImGui.EndMenu(); } if (ImGui.BeginMenu("Windows")) { foreach (var view in _views) { if (ImGui.MenuItem(view.DisplayName, null, view.IsVisible, true)) { view.IsVisible = true; ImGui.SetWindowFocus(view.Name); } } ImGui.EndMenu(); } if (ImGui.BeginMenu("Preferences")) { var isVSyncEnabled = _context.Game.GraphicsDevice.SyncToVerticalBlank; if (ImGui.MenuItem("VSync", null, ref isVSyncEnabled, true)) { _context.Game.GraphicsDevice.SyncToVerticalBlank = isVSyncEnabled; } var isFullscreen = _context.Game.Window.Fullscreen; if (ImGui.MenuItem("Fullscreen", "Alt+Enter", ref isFullscreen, true)) { _context.Game.Window.Fullscreen = isFullscreen; } ImGui.EndMenu(); } if (_context.Game.Configuration.UseRenderDoc && ImGui.BeginMenu("RenderDoc")) { var renderDoc = Game.RenderDoc; if (ImGui.MenuItem("Trigger Capture")) { renderDoc.TriggerCapture(); } if (ImGui.BeginMenu("Options")) { bool allowVsync = renderDoc.AllowVSync; if (ImGui.Checkbox("Allow VSync", ref allowVsync)) { renderDoc.AllowVSync = allowVsync; } bool validation = renderDoc.APIValidation; if (ImGui.Checkbox("API Validation", ref validation)) { renderDoc.APIValidation = validation; } int delayForDebugger = (int)renderDoc.DelayForDebugger; if (ImGui.InputInt("Debugger Delay", ref delayForDebugger)) { delayForDebugger = Math.Clamp(delayForDebugger, 0, int.MaxValue); renderDoc.DelayForDebugger = (uint)delayForDebugger; } bool verifyBufferAccess = renderDoc.VerifyBufferAccess; if (ImGui.Checkbox("Verify Buffer Access", ref verifyBufferAccess)) { renderDoc.VerifyBufferAccess = verifyBufferAccess; } bool overlayEnabled = renderDoc.OverlayEnabled; if (ImGui.Checkbox("Overlay Visible", ref overlayEnabled)) { renderDoc.OverlayEnabled = overlayEnabled; } bool overlayFrameRate = renderDoc.OverlayFrameRate; if (ImGui.Checkbox("Overlay Frame Rate", ref overlayFrameRate)) { renderDoc.OverlayFrameRate = overlayFrameRate; } bool overlayFrameNumber = renderDoc.OverlayFrameNumber; if (ImGui.Checkbox("Overlay Frame Number", ref overlayFrameNumber)) { renderDoc.OverlayFrameNumber = overlayFrameNumber; } bool overlayCaptureList = renderDoc.OverlayCaptureList; if (ImGui.Checkbox("Overlay Capture List", ref overlayCaptureList)) { renderDoc.OverlayCaptureList = overlayCaptureList; } ImGui.EndMenu(); } if (ImGui.MenuItem("Launch Replay UI")) { renderDoc.LaunchReplayUI(); } ImGui.EndMenu(); } DrawTimingControls(); var fpsText = $"{ImGui.GetIO().Framerate:N2} FPS"; var fpsTextSize = ImGui.CalcTextSize(fpsText).X; ImGui.SetCursorPosX(ImGui.GetWindowContentRegionWidth() - fpsTextSize); ImGui.Text(fpsText); ImGui.EndMenuBar(); } foreach (var view in _views) { view.Draw(ref isGameViewFocused); } var launcherImage = _context.Game.LauncherImage; if (launcherImage != null) { var launcherImageMaxSize = new Vector2(150, 150); var launcherImageSize = SizeF.CalculateSizeFittingAspectRatio( new SizeF(launcherImage.Width, launcherImage.Height), new Size((int)launcherImageMaxSize.X, (int)launcherImageMaxSize.Y)); const int launcherImagePadding = 10; ImGui.SetNextWindowPos(new Vector2( _context.Game.Window.ClientBounds.Width - launcherImageSize.Width - launcherImagePadding, menuBarHeight + launcherImagePadding)); ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero); ImGui.Begin("LauncherImage", ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoDecoration); ImGui.Image( _context.ImGuiRenderer.GetOrCreateImGuiBinding(_context.Game.GraphicsDevice.ResourceFactory, launcherImage), new Vector2(launcherImageSize.Width, launcherImageSize.Height), Vector2.Zero, Vector2.One, Vector4.One, Vector4.Zero); ImGui.End(); ImGui.PopStyleVar(); } ImGui.End(); }
public static GameObject buildPlayer(PlayerTemplate playerTempl) { GameObject player = null; //Añadimos las habilidades del enemigo sin necesidad de usar botones físicos if (playerTempl != null) { player = Resources.Load("Prefabs/Players/player") as GameObject; // Creacion de la carpteta de habilidades GameObject habilidades = new GameObject("habilidades"); GameObject.Destroy(habilidades); habilidades = Instantiate(habilidades, player.transform); habilidades.transform.localPosition = new Vector3(0, 0, 0); habilidades.transform.localScale = new Vector3(1, 1, 1); // Creacion de la carpteta de habilidad basica del arma GameObject habilidadWeap = new GameObject("habilidadBasica"); GameObject.Destroy(habilidadWeap); habilidadWeap = Instantiate(habilidadWeap, player.transform); habilidadWeap.transform.localPosition = new Vector3(0, 0, 0); habilidadWeap.transform.localScale = new Vector3(1, 1, 1); foreach (HabilidadTemplate hab in playerTempl.getHabilidadesConjunto1()) { if (hab != null) { GameObject hab1 = Resources.Load("Prefabs/Habilidades/" + hab.nombre) as GameObject; hab1 = Instantiate(hab1, habilidades.transform); WeaponScript script = hab1.GetComponent <WeaponScript>(); script.setMaxProximity(hab.maxProximity); script.setCoolDown(hab.cooldown); script.setDamage(hab.damage); script.prioridad = hab.prioridad; if (script is CuraScript) { (script as CuraScript).setCuracion(hab.curacion); } } } foreach (ItemTemplate item in playerTempl.itemConjunto1) { item.itemMaestro = UtilsItems.getItemMaestro(item.identificador); if (item.itemMaestro != null) { player.GetComponent <PlayerScript>().setSpriteTo(item); } } if (playerTempl.getWeaponConjunto1() != null) { WeaponTemplate weap = playerTempl.getWeaponConjunto1(); weap.weaponMaestro = UtilsItems.getWeaponMaestro(weap.identificador); if (weap.identificador != null) { player.GetComponent <PlayerScript>().setWeaponTo(weap); string habilidadW = UtilsWeapon.getWeaponHab(weap.weaponMaestro.tipoHabilidadBasica); GameObject habW = Resources.Load("Prefabs/Habilidades/basicas/" + habilidadW) as GameObject; habW = Instantiate(habW, habilidadWeap.transform); WeaponScript script = habW.GetComponent <WeaponScript>(); script.setMaxProximity(5); script.setCoolDown(weap.weaponMaestro.velocidad); script.setDamage(weap.weaponMaestro.damage); script.setAlcance(weap.weaponMaestro.alcance); print(weap.weaponMaestro.alcance); script.prioridad = 0; } } //Insertamos las habilidades básicas de las armas. } else { Vector3 posicionPlayer = new Vector3(-7f, -2.5f, 0f); player = Instantiate(Resources.Load("Prefabs/Players/player") as GameObject, posicionPlayer, new Quaternion()); } return(player); }
public MainView(DiagnosticViewContext context) { _context = context; _views = new List <DiagnosticView>(); _maps = _context.Game.AssetStore.MapCaches .Where(m => _context.Game.ContentManager.GetMapEntry(m.Name) != null) .Select(m => (mapCache: m, mapName: m.IsOfficial ? m.GetNameKey().Translate() : m.Name)) .OrderBy(m => m.mapCache.IsOfficial ? 0 : 1).ThenBy(m => m.mapName) .ToDictionary(m => m.mapCache, m => m.mapName); if (_maps.FirstOrDefault() is var(mapCache, value)) { _map = (mapCache, value); } _playableSides = _context.Game.GetPlayableSides().ToList(); _faction = _playableSides.FirstOrDefault(); void AddView(DiagnosticView view) { _views.Add(AddDisposable(view)); } AddView(new GameView(context) { IsVisible = true }); AddView(new ObjectListView(context)); AddView(new AssetListView(context)); AddView(new MapSettingsView(context)); AddView(new RenderSettingsView(context)); AddView(new ScriptingView(context)); AddView(new StatisticsView(context)); AddView(new StringsView(context)); AddView(new AptView(context)); AddView(new AptConstantsView(context)); AddView(new AptGeometryView(context)); AddView(new WndView(context)); AddView(new GameLoopView(context)); AddView(new GameSettingsView(context)); AddView(new LuaScriptConsole(context)); AddView(new LogView(context)); AddView(new InspectorView(context)); AddView(new PreviewView(context)); AddView(new CameraView(context)); AddView(new PartitionView(context)); if (File.Exists(IniFileName)) { foreach (var line in File.ReadAllText(IniFileName).Split(Environment.NewLine)) { var settings = line.Split(" = "); var displayName = settings[0]; var visibility = bool.Parse(settings[1]); var view = _views.FirstOrDefault(x => x.DisplayName == displayName); if (view != null) { view.IsVisible = visibility; } } } }
protected internal override void write() { Account account = AccountManager.getInstance().get(this._lc.getLogin()); Clan clan = ClanManager.getInstance().get(account.getClanId()); Mission mission = MissionManager.getInstance().get(account.getPlayerId()); bool flag = account.getPlayerName() == null || account.getPlayerName() == ""; if (flag) { PlayerTemplate playerTemplate = PlayerTemplateHolder.getPlayerTemplate(Config.PlayerTemplateId); account.setRank(playerTemplate._rank); account.setExp(playerTemplate._exp); account.setGP(playerTemplate._gp); } base.writeH(2566); base.writeD(4); base.writeC(1); base.writeS(account.getPlayerName(), 33); base.writeD(account.getExp()); base.writeD(account.getRank()); base.writeD(4); base.writeD(account.getGP()); base.writeD(account.getMoney()); base.writeD((int)((short)((account == null || clan == null) ? 0 : clan.getClanId()))); base.writeD(2); base.writeD(0); base.writeD(0); base.writeH((short)account.getPcCafe()); base.writeC((byte)account.getNameColor()); base.writeS(Convert.ToString((account == null || clan == null) ? "" : clan.getClanName()), 17); base.writeH((short)((account == null || clan == null) ? 0 : clan.getClanRank())); base.writeC(Convert.ToByte((account == null || clan == null) ? 255 : clan.getLogo1())); base.writeC(Convert.ToByte((account == null || clan == null) ? 255 : clan.getLogo2())); base.writeC(Convert.ToByte((account == null || clan == null) ? 255 : clan.getLogo3())); base.writeC(Convert.ToByte((account == null || clan == null) ? 255 : clan.getLogo4())); base.writeC(Convert.ToByte((account == null || clan == null) ? 0 : clan.getLogoColor())); base.writeC(0); base.writeD(0); base.writeD(0); base.writeD(0); base.writeD(account._statistic.getFights_s()); base.writeD(account._statistic.getWinFights_s()); base.writeD(account._statistic.getLostFights_s()); base.writeD(0); base.writeD(account._statistic.getKills_s()); base.writeD(account._statistic.getHeadShotKills()); base.writeD(account._statistic.getDeaths_s()); base.writeD(0); base.writeD(account._statistic.getKills_s()); base.writeD(account._statistic.getEscapes_s()); base.writeD(account._statistic.getFights_s()); base.writeD(account._statistic.getWinFights_s()); base.writeD(account._statistic.getLostFights_s()); base.writeD(0); base.writeD(account._statistic.getKills_s()); base.writeD(account._statistic.getHeadShotKills()); base.writeD(account._statistic.getDeaths_s()); base.writeD(0); base.writeD(account._statistic.getKills_s()); base.writeD(account._statistic.getEscapes_s()); account.setStatus(1); AccountManager.getInstance().UpdateStatus(account.getPlayerId(), 1); account.CheckCorrectInventory(); base.writeD(account.getCharRed()); base.writeD(account.getCharBlue()); base.writeD(account.getCharHelmet()); base.writeD(account.getCharBeret()); base.writeD(account.getCharDino()); base.writeD(account.getPrimaryWeapon()); base.writeD(account.getSecondaryWeapon()); base.writeD(account.getMeleeWeapon()); base.writeD(account.getThrownNormalWeapon()); base.writeD(account.getThrownSpecialWeapon()); base.writeH(0); base.writeH(55); base.writeH(0); base.writeH(55); base.writeB(new byte[38]); bool flag2 = account.getPlayerName() == null || account.getPlayerName() == ""; if (flag2) { account.setCharRed(1001001005); account.setCharBlue(1001002006); account.setCharHelmet(1102003001); account.setCharDino(1006003041); account.setCharBeret(0); account.setPrimaryWeapon(200004006); account.setSecondaryWeapon(601002003); account.setMeleeWeapon(702001001); account.setThrownNormalWeapon(803007001); account.setThrownSpecialWeapon(904007002); } else { base.writeC(1); } bool flag3 = account.getPlayerName() == null || account.getPlayerName() == ""; if (flag3) { base.writeD(account.getInvetoryOnlyEquip(2).Count); base.writeD(account.getInvetoryOnlyEquip(1).Count); base.writeD(account.getInvetoryOnlyEquip(3).Count); base.writeD(0); } else { base.writeD(account.getInvetoryOnly(2).Count); base.writeD(account.getInvetoryOnly(1).Count); base.writeD(account.getInvetoryOnly(3).Count); base.writeD(0); } bool flag4 = account.getPlayerName() == null || account.getPlayerName() == ""; if (flag4) { for (int i = 0; i < account.getInvetoryOnlyEquip(2).Count; i++) { base.writeD(account.getInvetoryOnlyEquip(2)[i].id); base.writeD(account.getInvetoryOnlyEquip(2)[i].id); base.writeD(account.getInvetoryOnlyEquip(2)[i].id); base.writeC((byte)account.getInvetoryOnlyEquip(2)[i].equip_type); base.writeD(account.getInvetoryOnlyEquip(2)[i].count); } for (int j = 0; j < account.getInvetoryOnlyEquip(1).Count; j++) { base.writeD(account.getInvetoryOnlyEquip(1)[j].id); base.writeD(account.getInvetoryOnlyEquip(1)[j].id); base.writeD(account.getInvetoryOnlyEquip(1)[j].id); base.writeC((byte)account.getInvetoryOnlyEquip(1)[j].equip_type); base.writeD(account.getInvetoryOnlyEquip(1)[j].count); } for (int k = 0; k < account.getInvetoryOnlyEquip(3).Count; k++) { base.writeD(account.getInvetoryOnlyEquip(3)[k].id); base.writeD(account.getInvetoryOnlyEquip(3)[k].id); base.writeD(account.getInvetoryOnlyEquip(3)[k].id); base.writeC((byte)account.getInvetoryOnlyEquip(3)[k].equip_type); base.writeD(account.getInvetoryOnlyEquip(3)[k].count); } for (int l = 0; l < account.getInvetoryOnlyEquip(4).Count; l++) { base.writeD(account.getInvetoryOnlyEquip(4)[l].id); base.writeD(account.getInvetoryOnlyEquip(4)[l].id); base.writeD(account.getInvetoryOnlyEquip(4)[l].id); base.writeC((byte)account.getInvetoryOnlyEquip(4)[l].equip_type); base.writeD(account.getInvetoryOnlyEquip(4)[l].count); } } else { for (int m = 0; m < account.getInvetoryOnly(2).Count; m++) { base.writeD(account.getInvetoryOnly(2)[m].id); base.writeD(account.getInvetoryOnly(2)[m].id); base.writeD(account.getInvetoryOnly(2)[m].id); base.writeC((byte)account.getInvetoryOnly(2)[m].equip_type); base.writeD(account.getInvetoryOnly(2)[m].count); } for (int n = 0; n < account.getInvetoryOnly(1).Count; n++) { base.writeD(account.getInvetoryOnly(1)[n].id); base.writeD(account.getInvetoryOnly(1)[n].id); base.writeD(account.getInvetoryOnly(1)[n].id); base.writeC((byte)account.getInvetoryOnly(1)[n].equip_type); base.writeD(account.getInvetoryOnly(1)[n].count); } for (int num = 0; num < account.getInvetoryOnly(3).Count; num++) { base.writeD(account.getInvetoryOnly(3)[num].id); base.writeD(account.getInvetoryOnly(3)[num].id); base.writeD(account.getInvetoryOnly(3)[num].id); base.writeC((byte)account.getInvetoryOnly(3)[num].equip_type); base.writeD(account.getInvetoryOnly(3)[num].count); } for (int num2 = 0; num2 < account.getInvetoryOnly(4).Count; num2++) { base.writeD(account.getInvetoryOnly(4)[num2].id); base.writeD(account.getInvetoryOnly(4)[num2].id); base.writeD(account.getInvetoryOnly(4)[num2].id); base.writeC((byte)account.getInvetoryOnly(4)[num2].equip_type); base.writeD(account.getInvetoryOnly(4)[num2].count); } } base.writeC((byte)Config.OutpostEnable); base.writeD(account.getBrooch()); base.writeD(account.getInsignia()); base.writeD(account.getMedal()); base.writeD(account.getBlueOrder()); base.writeC((byte)account.getMissionId()); base.writeD(account.getCardId()); mission = this.getMissionById(0); bool flag5 = account.getMission1() == account.getCard1_1(); if (flag5) { bool flag6 = account.getMission2() == account.getCard1_2(); if (flag6) { base.writeC(255); } else { base.writeC(239); } } else { bool flag7 = account.getMission2() == account.getCard1_2(); if (flag7) { base.writeC(254); } else { base.writeC(0); } } bool flag8 = account.getMission3() == account.getCard1_3(); if (flag8) { bool flag9 = account.getMission4() == account.getCard1_4(); if (flag9) { base.writeC(255); } else { base.writeC(239); } } else { bool flag10 = account.getMission4() == account.getCard1_4(); if (flag10) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(1); bool flag11 = account.getMission1() == account.getCard2_1(); if (flag11) { bool flag12 = account.getMission2() == account.getCard2_2(); if (flag12) { base.writeC(255); } else { base.writeC(239); } } else { bool flag13 = account.getMission2() == account.getCard2_2(); if (flag13) { base.writeC(254); } else { base.writeC(0); } } bool flag14 = account.getMission3() == account.getCard2_3(); if (flag14) { bool flag15 = account.getMission4() == account.getCard2_4(); if (flag15) { base.writeC(255); } else { base.writeC(239); } } else { bool flag16 = account.getMission4() == account.getCard2_4(); if (flag16) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(2); bool flag17 = account.getMission1() == account.getCard1_1(); if (flag17) { bool flag18 = account.getMission2() == account.getCard3_2(); if (flag18) { base.writeC(255); } else { base.writeC(239); } } else { bool flag19 = account.getMission2() == account.getCard3_2(); if (flag19) { base.writeC(254); } else { base.writeC(0); } } bool flag20 = account.getMission3() == account.getCard1_3(); if (flag20) { bool flag21 = account.getMission4() == account.getCard3_4(); if (flag21) { base.writeC(255); } else { base.writeC(239); } } else { bool flag22 = account.getMission4() == account.getCard3_4(); if (flag22) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(3); bool flag23 = account.getMission1() == account.getCard4_1(); if (flag23) { bool flag24 = account.getMission2() == account.getCard4_2(); if (flag24) { base.writeC(255); } else { base.writeC(239); } } else { bool flag25 = account.getMission2() == account.getCard4_2(); if (flag25) { base.writeC(254); } else { base.writeC(0); } } bool flag26 = account.getMission3() == account.getCard4_3(); if (flag26) { bool flag27 = account.getMission4() == account.getCard4_4(); if (flag27) { base.writeC(255); } else { base.writeC(239); } } else { bool flag28 = account.getMission4() == account.getCard4_4(); if (flag28) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(4); bool flag29 = account.getMission1() == account.getCard5_1(); if (flag29) { bool flag30 = account.getMission2() == account.getCard5_2(); if (flag30) { base.writeC(255); } else { base.writeC(239); } } else { bool flag31 = account.getMission2() == account.getCard5_2(); if (flag31) { base.writeC(254); } else { base.writeC(0); } } bool flag32 = account.getMission3() == account.getCard5_3(); if (flag32) { bool flag33 = account.getMission4() == account.getCard5_4(); if (flag33) { base.writeC(255); } else { base.writeC(239); } } else { bool flag34 = account.getMission4() == account.getCard5_4(); if (flag34) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(5); bool flag35 = account.getMission1() == account.getCard6_1(); if (flag35) { bool flag36 = account.getMission2() == account.getCard6_2(); if (flag36) { base.writeC(255); } else { base.writeC(239); } } else { bool flag37 = account.getMission2() == account.getCard6_2(); if (flag37) { base.writeC(254); } else { base.writeC(0); } } bool flag38 = account.getMission3() == account.getCard6_3(); if (flag38) { bool flag39 = account.getMission4() == account.getCard6_4(); if (flag39) { base.writeC(255); } else { base.writeC(239); } } else { bool flag40 = account.getMission4() == account.getCard6_4(); if (flag40) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(6); bool flag41 = account.getMission1() == account.getCard7_1(); if (flag41) { bool flag42 = account.getMission2() == account.getCard7_2(); if (flag42) { base.writeC(255); } else { base.writeC(239); } } else { bool flag43 = account.getMission2() == account.getCard7_2(); if (flag43) { base.writeC(254); } else { base.writeC(0); } } bool flag44 = account.getMission3() == account.getCard7_3(); if (flag44) { bool flag45 = account.getMission4() == account.getCard7_4(); if (flag45) { base.writeC(255); } else { base.writeC(239); } } else { bool flag46 = account.getMission4() == account.getCard7_4(); if (flag46) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(7); bool flag47 = account.getMission1() == account.getCard8_1(); if (flag47) { bool flag48 = account.getMission2() == account.getCard8_2(); if (flag48) { base.writeC(255); } else { base.writeC(239); } } else { bool flag49 = account.getMission2() == account.getCard8_2(); if (flag49) { base.writeC(254); } else { base.writeC(0); } } bool flag50 = account.getMission3() == account.getCard8_3(); if (flag50) { bool flag51 = account.getMission4() == account.getCard8_4(); if (flag51) { base.writeC(255); } else { base.writeC(239); } } else { bool flag52 = account.getMission4() == account.getCard8_4(); if (flag52) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(8); bool flag53 = account.getMission1() == account.getCard9_1(); if (flag53) { bool flag54 = account.getMission2() == account.getCard9_2(); if (flag54) { base.writeC(255); } else { base.writeC(239); } } else { bool flag55 = account.getMission2() == account.getCard9_2(); if (flag55) { base.writeC(254); } else { base.writeC(0); } } bool flag56 = account.getMission3() == account.getCard9_3(); if (flag56) { bool flag57 = account.getMission4() == account.getCard9_4(); if (flag57) { base.writeC(255); } else { base.writeC(239); } } else { bool flag58 = account.getMission4() == account.getCard9_4(); if (flag58) { base.writeC(254); } else { base.writeC(0); } } mission = this.getMissionById(9); bool flag59 = account.getMission1() == account.getCard10_1(); if (flag59) { bool flag60 = account.getMission2() == account.getCard10_2(); if (flag60) { base.writeC(255); } else { base.writeC(239); } } else { bool flag61 = account.getMission2() == account.getCard10_2(); if (flag61) { base.writeC(254); } else { base.writeC(0); } } bool flag62 = account.getMission3() == account.getCard10_3(); if (flag62) { bool flag63 = account.getMission4() == account.getCard10_4(); if (flag63) { base.writeC(255); } else { base.writeC(239); } } else { bool flag64 = account.getMission4() == account.getCard10_4(); if (flag64) { base.writeC(254); } else { base.writeC(0); } } base.writeB(new byte[] { 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0 }); base.writeC((byte)account.getCard1_1()); base.writeC((byte)account.getCard1_2()); base.writeC((byte)account.getCard1_3()); base.writeC((byte)account.getCard1_4()); base.writeC((byte)account.getCard2_1()); base.writeC((byte)account.getCard2_2()); base.writeC((byte)account.getCard2_3()); base.writeC((byte)account.getCard2_4()); base.writeC((byte)account.getCard3_1()); base.writeC((byte)account.getCard3_2()); base.writeC((byte)account.getCard3_3()); base.writeC((byte)account.getCard3_4()); base.writeC((byte)account.getCard4_1()); base.writeC((byte)account.getCard4_2()); base.writeC((byte)account.getCard4_3()); base.writeC((byte)account.getCard4_4()); base.writeC((byte)account.getCard5_1()); base.writeC((byte)account.getCard5_2()); base.writeC((byte)account.getCard5_3()); base.writeC((byte)account.getCard5_4()); base.writeC((byte)account.getCard6_1()); base.writeC((byte)account.getCard6_2()); base.writeC((byte)account.getCard6_3()); base.writeC((byte)account.getCard6_4()); base.writeC((byte)account.getCard7_1()); base.writeC((byte)account.getCard7_2()); base.writeC((byte)account.getCard7_3()); base.writeC((byte)account.getCard7_4()); base.writeC((byte)account.getCard8_1()); base.writeC((byte)account.getCard8_2()); base.writeC((byte)account.getCard8_3()); base.writeC((byte)account.getCard8_4()); base.writeC((byte)account.getCard9_1()); base.writeC((byte)account.getCard9_2()); base.writeC((byte)account.getCard9_3()); base.writeC((byte)account.getCard9_4()); base.writeC((byte)account.getCard10_1()); base.writeC((byte)account.getCard10_2()); base.writeC((byte)account.getCard10_3()); base.writeC((byte)account.getCard10_4()); base.writeB(new byte[] { 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }); base.writeC((byte)account.title.getP1()); base.writeC((byte)account.title.getP2()); base.writeC((byte)account.title.getP3()); base.writeC((byte)account.title.getP4()); base.writeC((byte)account.title.getP5()); base.writeC((byte)account.title.getP6()); base.writeC(0); base.writeC(0); base.writeB(new byte[] { Convert.ToByte(account.title.getEquipedTitle1()), Convert.ToByte(account.title.getEquipedTitle2()), Convert.ToByte(account.title.getEquipedTitle3()) }); base.writeD(account.getTitleSlotCount()); base.writeD(0); base.writeD(3); base.writeD(25); base.writeD(37); base.writeD(1); base.writeD(39); base.writeD(1); base.writeD(40); base.writeD(1); base.writeD(1); base.writeD(0); base.writeD(0); base.writeD(54); base.writeC(60); base.writeC(2); base.writeB(new byte[] { 0, 1, 254, 4, 212, 15, 118, 199, 127, 8 }); base.writeB(new byte[] { 0, 1, 254, 15, 212, 254, 143, 199, 127, 163 }); base.writeB(new byte[] { 23, 160, 141, 1, 136, 0, 137, 0, 141, 0, 141, 0, 141, 0, 141, 1, 9, 0, 1, 0, 0, 0, 141, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }); base.writeB(new byte[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }); base.writeC(1); base.writeB(new byte[] { 238, 3, 3, 0 }); base.writeD(1); base.writeD(1); base.writeC(1); base.writeH(50); base.writeD((account.getRank() == 53 || account.getRank() == 54) ? 1 : 0); base.writeD(702001024); base.writeC(1); base.writeB(new byte[5]); }
private void parse(string path) { XmlDocument xmlDocument = new XmlDocument(); FileStream fileStream = new FileStream(path, FileMode.Open); bool flag = fileStream.Length == 0L; if (flag) { CLogger.getInstance().info("[PlayerTemplateParser]: File is Empty: " + path); } else { try { xmlDocument.Load(fileStream); for (XmlNode xmlNode = xmlDocument.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling) { bool flag2 = "list".Equals(xmlNode.Name); if (flag2) { for (XmlNode xmlNode2 = xmlNode.FirstChild; xmlNode2 != null; xmlNode2 = xmlNode2.NextSibling) { bool flag3 = "template".Equals(xmlNode2.Name); if (flag3) { XmlNamedNodeMap attributes = xmlNode2.Attributes; List <PlayerTemplateInventory> list = new List <PlayerTemplateInventory>(); int id = int.Parse(attributes.GetNamedItem("id").Value); int rank = int.Parse(attributes.GetNamedItem("rank").Value); int gp = int.Parse(attributes.GetNamedItem("gp").Value); int exp = int.Parse(attributes.GetNamedItem("exp").Value); string[] array = attributes.GetNamedItem("itemid").Value.Split(new char[] { ';' }); for (int i = 0; i < array.Length - 1; i++) { string[] array2 = array[i].Split(new char[] { ',' }); PlayerTemplateInventory item = new PlayerTemplateInventory { id = int.Parse(array2[0]), slot = int.Parse(array2[1]), onEquip = int.Parse(array2[2]) }; list.Add(item); } PlayerTemplate gsi = new PlayerTemplate(id, rank, exp, gp, list); this._holder.addPlayerTemplateInfo(gsi); } } } } } catch (XmlException ex) { CLogger.getInstance().info("[PlayerTemplateParser]: Error in file: " + path); throw ex; } fileStream.Close(); } }