public void Init(PlayerSpecialised _ps) { ps = _ps; }
void Start() { cbv = GetComponent <CharacterBaseValue>(); ps = GetComponent <PlayerSpecialised>(); BasicComboSetup(); }
public void Init(PlayerSpecialised _ps) { ps = _ps; }
void Start() { cbv = GetComponent <CharacterBaseValue>(); ps = GetComponent <PlayerSpecialised>(); BasicComboSetup(); }