private void Update() { if (LobbyStateManager.Instance.State == LobbyStateManager.LobbyState.TitleScreen) { return; } GamePadState state = GamePad.GetState(_index); if (state.Pressed(CButton.A)) { _playerSpawner.Spawn(_index, true); } if (state.Pressed(CButton.B)) { _pressedBTime = Time.time; PlayerSelectUIManager.Instance.RemovePlayer(_index); _colorController.HideIcon(_index); } if (state.B && Time.time > _pressedBTime + _timeToHoldB) { if (!PlayerSelectUIManager.Instance.ReadyToStartMatch) { _playerSpawner.Despawn(_index, true); } } if (state.Back) { _blockSpawner.Reset(); _playerSpawner.Reset(); PlayerSelectUIManager.Instance.Reset(); LobbyStateManager.Instance.ReturnToTitleScreen(); } if (state.Pressed(CButton.Start)) { if (PlayerSelectUIManager.Instance.ReadyToStartMatch) { PlayerSelectUIManager.Instance.StartMatch(); } PlayerInfo player = ActivePlayers.Players.FirstOrDefault(p => p.ControllerNumber == (int)_index); if (player != null) { PlayerSelectUIManager.Instance.ReadyPlayer(_index); _colorController.ShowIcon(_index); } } CaptureKeyboardInput(); }