Esempio n. 1
0
 public static void InvokePlayerSkillChanged(PlayerSkillChangedEventArgs args)
 {
     if (PlayerSkillChanged != null)
     {
         PlayerSkillChanged(args);
     }
 }
Esempio n. 2
0
 /// <summary>
 /// Grants EoC when a skill has changed
 /// </summary>
 private static void OnSkillChanged(PlayerSkillChangedEventArgs args)
 {
 }
Esempio n. 3
0
 public static void InvokePlayerSkillChanged( PlayerSkillChangedEventArgs args )
 {
     if( PlayerSkillChanged != null )
         PlayerSkillChanged(args);
 }