Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (!playerSkill.CannonActive())
        {
            Cannon = false;
            count  = 0;
        }

        if (playerSkill.CannonActive() && Cannon == false)
        {
            camera_state = 1; // 캐논카메라

            cannonBarrage = GameObject.Find("CannonAim(Clone)").GetComponent <CannonBarrage>();

            playerMovement.enabled = false;

            aimImage.enabled = false;

            Cannon = true;
        }

        else if (Cannon && count == 0)
        {
            if (cannonBarrage.Active())
            {
                camera_state = 0; // 디폴트 카메라

                playerMovement.enabled = true;

                aimImage.enabled = true;

                count++;
            }
        }
    }