private void SetUpPlayer(PlayerSetUp setUp) { healthBar.SetActive(setUp.healthBarVisible); animator.transform.localScale = new Vector3(setUp.avatarScale, setUp.avatarScale, setUp.avatarScale); if (setUp.animatorController != null) { animator.runtimeAnimatorController = setUp.animatorController; } }
public void StopPuzzle() { if (m_playerS == null) { m_playerS = GameObject.Find("Player2").GetComponent <PlayerSetUp>(); } //if (m_player == null) //{ // m_player = GameObject.Find("Player1").GetComponent<PlayerScript>(); //} m_playerS.CmdStopPuzzle(); }
private void Awake() { playerSetUpScript = playerSetUpManager.GetComponent <PlayerSetUp>(); }