public ProcessListener(PlayerSessionManager mgr, System.Diagnostics.Process process) { m_bDone = false; m_Manager = mgr; m_Process = process; m_Thread = new System.Threading.Thread(Run); m_Thread.Name = "DJAPI ProcessListener"; m_Thread.IsBackground = true; }
public ProcessListener(PlayerSessionManager mgr, System.Diagnostics.Process process) { m_bDone = false; m_Manager = mgr; m_Process = process; m_Thread = new System.Threading.Thread(Run); m_Thread.Name = "DJAPI ProcessListener"; m_Thread.IsBackground = true; }
private void Awake() { if (instance == null) { instance = this; } else { Destroy(this); return; } sessionTokens = new Dictionary <string, ushort>(); charData = new Dictionary <string, ConnectedPlayer>(); loggedInCharacters = new Dictionary <IClient, string>(); loggedInCharactersByID = new Dictionary <string, IClient>(); }
public void UpdateList() { SessionManager = FindObjectOfType <PlayerSessionManager>(); var p = Instantiate(SessionManager.CurrentPlayer.PreferenceType.ItemsList); if (ListHolder.transform.childCount > 0) { Destroy(ListHolder.transform.GetChild(0).gameObject); } p.transform.parent = ListHolder.transform; p.transform.localPosition = Vector3.zero; p.transform.localScale = new Vector3(300, 300, 300); p.transform.localRotation = Quaternion.identity; }
/// <summary> Dump the content of internal variables</summary> public static void doShowProperties(DebugCLI cli) { System.Text.StringBuilder sb = new System.Text.StringBuilder(); Session session = cli.Session; foreach (String key in cli.propertyKeys()) { int value = cli.propertyGet(key); sb.Append(key); sb.Append(" = "); //$NON-NLS-1$ sb.Append(value); sb.Append('\n'); } // session manager { PlayerSessionManager mgr = (PlayerSessionManager)Bootstrap.sessionManager(); sb.Append(LocalizationManager.getLocalizedTextString("key21")); //$NON-NLS-1$ sb.Append('\n'); foreach (String key in mgr.keySet()) { Object value = mgr.getPreferenceAsObject(key); sb.Append(key); sb.Append(" = "); //$NON-NLS-1$ sb.Append(value); sb.Append('\n'); } } if (session != null) { PlayerSession psession = (PlayerSession)session; sb.Append(LocalizationManager.getLocalizedTextString("key22")); //$NON-NLS-1$ sb.Append('\n'); foreach (String key in psession.keySet()) { Object value = psession.getPreferenceAsObject(key); sb.Append(key); sb.Append(" = "); //$NON-NLS-1$ sb.Append(value); sb.Append('\n'); } } cli.output(sb.ToString()); }
void Start() { SessionManager = FindObjectOfType <PlayerSessionManager>(); List <SessionPlayer> PlayerSorted = SessionManager.Players.OrderBy(o => o.GetPoints()).ToList(); PlayerName.text = ""; Debug.Log("PlayerSorted: " + PlayerSorted.Count); for (int i = PlayerSorted.Count - 1; i >= 0; i--) { Debug.Log(PlayerSorted[i].GetPoints()); if (i == PlayerSorted.Count - 1) { PlayerName.text += "<color=" + '"'.ToString() + "#339933" + '"'.ToString() + ">" + PlayerSorted[i].PlayerID + ": " + PlayerSorted[i].GetPoints() + "</color>\n"; } else { PlayerName.text += PlayerSorted[i].PlayerID + ": " + PlayerSorted[i].GetPoints() + "\n"; } } }
void Start() { SessionManager = FindObjectOfType <PlayerSessionManager>(); }
void Start() { SessionManager = FindObjectOfType <PlayerSessionManager>(); UpdateFoodPreferenceDropdown(); }