private void Awake() { input = GetComponent <PlayerInput>(); scale = GetComponent <PlayerScale>(); rb = GetComponent <Rigidbody2D>(); ps = GetComponentInChildren <ParticleSystem>(); }
// Use this for initialization void Start() { if (Serializer.IsLoading) { return; } speedMultiplier = 2; rig = GameObject.Find("[CameraRig]"); rb = rig.GetComponent <Rigidbody>(); scale = GameObject.Find("RightController").GetComponent <PlayerScale>(); head = GameObject.Find("Camera(head)"); events = GetComponent <VRTK_ControllerEvents>(); events.TouchpadTouchStart += new ControllerInteractionEventHandler(DoTouchpadTouchStart); events.TouchpadTouchEnd += new ControllerInteractionEventHandler(DoTouchpadTouchEnd); events.TouchpadPressed += new ControllerInteractionEventHandler(DoRightClick); }
public ChangeSize(PlayerScale scaleObject) { this.playerScale = scaleObject; scaleHistory = new Stack <Vector3>(); }