public static void SavePlayerRobot(PlayerRobotScript playerRobotScript) { BinaryFormatter binaryFormatter = new BinaryFormatter(); FileStream fileStream = new FileStream(PathForFile(), FileMode.Create); PlayerRobotDataScript playerRobotDataScript = new PlayerRobotDataScript(playerRobotScript); binaryFormatter.Serialize(fileStream, playerRobotDataScript); fileStream.Close(); }
public PlayerRobotDataScript(PlayerRobotScript playerRobotScript) { playerRobotPosition = new float[2]; playerRobotPosition[0] = playerRobotScript.transform.position.x; playerRobotPosition[1] = playerRobotScript.transform.position.y; }