private void SaveInfo()
        {
            PlayerInfo.FirstName      = txtFName.Text;
            PlayerInfo.LastName       = txtLName.Text;
            PlayerInfo.PatronymicName = txtPName.Text;
            PlayerInfo.Country        = cbxCountry.Text;
            PlayerInfo.City           = txtCity.Text;
            PlayerInfo.EMail          = txtEMail.Text;
            PlayerInfo.Phone          = txtPhone.Text;
            PlayerInfo.NickName       = txtNName.Text;
            DatabaseManager.CurrentDb.PlayerInfoSave(PlayerInfo);
            PlayerRatingInfo rating = new PlayerRatingInfo();

            rating.PlayerId = PlayerInfo.Id;
            foreach (Control control in pnlRating.Controls)
            {
                if (control is GameRatingControl)
                {
                    GameRatingControl rating_control = control as GameRatingControl;
                    rating.IsActive    = rating_control.IsActive;
                    rating.GameType    = rating_control.GameId;
                    rating.RatingBegin = rating_control.RatingBegin;
                    DatabaseManager.CurrentDb.PlayerBeginRatingUpdate(rating);
                }
            }
        }
        private void SetInfo(PlayerInfo info)
        {
            PlayerInfo    = info;
            txtFName.Text = info.FirstName;
            txtLName.Text = info.LastName;
            txtPName.Text = info.PatronymicName;
            cbxCountry.Items.Clear();
            cbxCountry.Items.AddRange(Globals.Countries.ToArray());
            cbxCountry.Text = info.Country;
            txtCity.Text    = info.City;
            txtEMail.Text   = info.EMail;
            txtPhone.Text   = info.Phone;
            txtNName.Text   = info.NickName;
#if STANDARD || FEDITION_PLUS || STANDARD_PLUS || FEDITION
            foreach (Control control in pnlRating.Controls)
            {
                if (control is GameRatingControl)
                {
                    GameRatingControl rating_control = control as GameRatingControl;
                    PlayerRatingInfo  rating         = DatabaseManager.CurrentDb.GetPlayerBeginRating(rating_control.GameId, info.Id);
                    if (rating != null)
                    {
                        rating_control.IsActive    = rating.IsActive;
                        rating_control.RatingBegin = rating.RatingBegin;
                    }
                }
            }
#else
            form.pnlRating.Visible = false;
#endif
        }