private void OnAnyFlagChanged(PlayerQuests quests, PlayerQuestFlag flag) { var player = GetUnturnedPlayer(quests.player) !; var @event = new UnturnedPlayerFlagChangedEvent(player, flag); Emit(@event); }
public UnturnedPlayerFlagChangedEvent(UnturnedPlayer player, PlayerQuestFlag flag) : base(player) { Flag = flag; }