public void ButtonUpdateName() { if (nickNameInputField.text != "" && nickNameInputField.text != null) { PlayerPrefsSaveSystem.SetPlayerName(nickNameInputField.text); } else { Toast.MakeText(EnumToast.Debug, "Enter your name!"); } AudioManager.PlaySFX(EnumAudioId.Button); }
public void ButtonUpdateNickName() { if (nicknameInputField.text != "" && nicknameInputField.text != null) { PlayerPrefsSaveSystem.SetPlayerName(nicknameInputField.text); UIManager.FlushPanel(); } else { Toast.MakeText(EnumToast.Debug, "Enter a valid name!"); } }