Esempio n. 1
0
 public void Save()
 {
     PlayerPrefsManger.SetMasterVolume(volumeSlider.value);
     PlayerPrefsManger.SetDifficulty(difficultySlider.value);
     PlayerPrefsManger.SetSFX(SFXSlider.value);
     levelManager.LoadLevel("Start");
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     musicManager           = GameObject.FindObjectOfType <musicManager>();
     volumeSlider.value     = PlayerPrefsManger.GetMasterVolume();
     difficultySlider.value = PlayerPrefsManger.GetDifficulty();
     //SFXSlider.value        = PlayerPrefsManger.GetSFX();
 }