Esempio n. 1
0
 // Start is called before the first frame update
 void Start()
 {
     volumeSlide.value     = PlayerPrefsControler.GetVolume();
     difficultySlide.value = PlayerPrefsControler.GetDifficulty();
     AudioPlayer           = FindObjectOfType <AudioPlayer>();
 }
 // Update is called once per frame
 void Update()
 {
     lives     = baseLives - PlayerPrefsControler.GetDifficulty();
     livesText = GetComponent <Text>();
     UpdateDisplay();
 }