private void ResetVariables(PlayerPickupsModule pPickupsModule) { pPickupsModule.ResetVariable(c_sVariableName_eGrapplingHookCurrentStep); pPickupsModule.ResetVariable(c_sVariableName_fGrapplingHookCurrentStepStartTime); pPickupsModule.ResetVariable(c_sVariableName_pGrapplingHookObject); pPickupsModule.ResetVariable(c_sVariableName_tGrapplingHookTractionDestination); }