private void ResetVariables(PlayerPickupsModule pPickupsModule)
 {
     pPickupsModule.ResetVariable(c_sVariableName_eGrapplingHookCurrentStep);
     pPickupsModule.ResetVariable(c_sVariableName_fGrapplingHookCurrentStepStartTime);
     pPickupsModule.ResetVariable(c_sVariableName_pGrapplingHookObject);
     pPickupsModule.ResetVariable(c_sVariableName_tGrapplingHookTractionDestination);
 }