Esempio n. 1
0
    public void RemovedFromNode(Node node)
    {
        inCapture = false;

        GameObject             player   = GameObject.FindGameObjectsWithTag("Player")[0];
        PlayerParticleTransfer transfer = player.GetComponentInChildren <PlayerParticleTransfer> ();

        transfer.setTarget(null);
    }
Esempio n. 2
0
    public void AddedToNode(Node node)
    {
        // Renderer renderer = node.gameObject.GetComponent<Renderer>();
        // if (renderer)
        // {
        //     Material capturedMaterial = Resources.Load<Material>("CapturedNodeMaterial");
        //     renderer.material = capturedMaterial;
        // }
        if (node.remainingEnergy > 0)
        {
            inCapture = true;
        }

        GameObject             player   = GameObject.FindGameObjectsWithTag("Player")[0];
        PlayerParticleTransfer transfer = player.GetComponentInChildren <PlayerParticleTransfer> ();

        transfer.setTarget(node);
    }