public override void Handle(MapleBuffer mapleBuffer, CMapleClient client) { //TODO:游戏聊天(50%) //聊天消息 string Text = mapleBuffer.read <string>(); //管理员命令:!<命令> 参数 //玩家命令:@<命令> 参数 //以空格作为分割.分割1:命令头部,分割2:参数(参数以逗号分割.) string[] commands = Text.Split(" "); if (commands.Length >= 2) { //识别该说话为命令. if (commands[0].StartsWith("!<") && commands[0].EndsWith(">")) { if (client.CharacterInfo.character.Gm >= 0)//只有管理员才能使用命令, { //存在该符号 string Command = commands[0].Trim().TrimStart("!<".ToCharArray()).TrimEnd(">".ToCharArray()); Console.WriteLine("玩家:" + client.CharacterInfo.character.Name + "使用命令:" + Command); Commands.CommandProcessor.Processor.Execute(Command, commands[1].Split(","), client); } } else if (commands[0].StartsWith("@<") && commands[0].EndsWith(">")) { //玩家命令... } } else { client.SendDatat(PlayerPakcet.GetChatText(client.CharacterInfo.character.Id, Text)); } }