private void Start() { Data = TurretData.instance; buildManager = BuildManager.instance; playerObtain = PlayerObtain.instance; hintManager = HintManager.instance; }
private void Start() { playerObtain = PlayerObtain.instance; uiManager = UIManager.instance; builder = Creatplayer.instance.Player_Script.transform; playerScript = Creatplayer.instance.Player_Script; }
private void Awake() { if (instance == null) { instance = this; } //////////暫時取的資源 obtaniResource(5000); }
/*private void OnDrawGizmos() * { * Gizmos.color = Color.red; * Gizmos.DrawWireCube(transform.position, rangeV3); * }*/ private void Start() { buildManager = BuildManager.instance; playerObtain = PlayerObtain.instance; }